0ad/source/simulation2/components/tests
leper 1c47c5ad44 Rename cmpPosition's IsFloating to CanFloat.
Reviewed By: fatherbushido
Differential Revision: https://code.wildfiregames.com/D916
This was SVN commit r20201.
2017-09-18 09:54:54 +00:00
..
test_CommandQueue.h Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds 2015-06-21 19:22:12 +00:00
test_ObstructionManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
test_Pathfinder.h Always delete CMapReader. Patch by Sandarac. Fixes #4154. 2017-08-25 00:37:48 +00:00
test_Position.h Rename cmpPosition's IsFloating to CanFloat. 2017-09-18 09:54:54 +00:00
test_RangeManager.h Rename cmpPosition's IsFloating to CanFloat. 2017-09-18 09:54:54 +00:00
test_scripts.h Mark simulation component template and entity properties as read-only in simulation tests (as they are in actual games). 2017-09-08 04:22:53 +00:00
test_TerritoryManager.h Pass some strings and a vector as const refs. 2017-02-24 17:02:10 +00:00