0ad/source/simulation2
phosit 891908b801 Remove UNUSED
The `UNUSED` macro is used to mark a variable as unused but with a name.
Those usages are replaced with comments so that `UNUSED` can be removed.

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rf-unused
2025-06-26 17:25:05 +02:00
..
components Remove UNUSED 2025-06-26 17:25:05 +02:00
docs Remove UNUSED 2025-06-26 17:25:05 +02:00
helpers Remove UNUSED 2025-06-26 17:25:05 +02:00
scripting Remove the name of some unused arguments 2025-06-18 12:49:59 +02:00
serialization Remove UNUSED 2025-06-26 17:25:05 +02:00
system Remove UNUSED 2025-06-26 17:25:05 +02:00
tests Fix a bunch of spelling mistakes 2025-04-11 06:24:32 +02:00
MessageTypes.h Store whether a player is activ in C++ 2025-01-05 19:57:12 +01:00
Simulation2.cpp Use std::unique_ptr for CSimulation2Impl 2025-06-19 22:12:52 +02:00
Simulation2.h Use std::unique_ptr for CSimulation2Impl 2025-06-19 22:12:52 +02:00
TypeList.h Store whether a player is activ in C++ 2025-01-05 19:57:12 +01:00