0ad/source/lobby/scripting/JSInterface_Lobby.cpp
Yves 1a66f510d0 Use const T& for parameters of some types in script-exposed native functions
Using references matches the C++ coding style better and should improve
performance a bit in theory. It avoids 2 copies of T in case of the
functions registered with RegisterFunction (mainy used in the GUI). It
should also avoid one or two copies in case of
DEFINE_INTERFACE_METHOD_X, which is used in the simulation, but I
haven't bothered to count it there exactly.
It is now predefined which types have to be passed by const reference
and which are passed by value. Note that references can't be used as
out-parameters (to return multiple values to JS). This hasn't worked
before either and probably never will.

This was SVN commit r17696.
2016-01-23 15:17:56 +00:00

379 lines
13 KiB
C++

/* Copyright (C) 2014 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "JSInterface_Lobby.h"
#include "gui/GUIManager.h"
#include "lib/utf8.h"
#include "lobby/IXmppClient.h"
#include "scriptinterface/ScriptInterface.h"
#include "third_party/encryption/pkcs5_pbkdf2.h"
#include "third_party/encryption/sha.h"
void JSI_Lobby::RegisterScriptFunctions(ScriptInterface& scriptInterface)
{
// Lobby functions
scriptInterface.RegisterFunction<bool, &JSI_Lobby::HasXmppClient>("HasXmppClient");
scriptInterface.RegisterFunction<bool, &JSI_Lobby::IsRankedGame>("IsRankedGame");
scriptInterface.RegisterFunction<void, bool, &JSI_Lobby::SetRankedGame>("SetRankedGame");
#if CONFIG2_LOBBY // Allow the lobby to be disabled
scriptInterface.RegisterFunction<void, std::wstring, std::wstring, std::wstring, std::wstring, int, &JSI_Lobby::StartXmppClient>("StartXmppClient");
scriptInterface.RegisterFunction<void, std::wstring, std::wstring, &JSI_Lobby::StartRegisterXmppClient>("StartRegisterXmppClient");
scriptInterface.RegisterFunction<void, &JSI_Lobby::StopXmppClient>("StopXmppClient");
scriptInterface.RegisterFunction<void, &JSI_Lobby::ConnectXmppClient>("ConnectXmppClient");
scriptInterface.RegisterFunction<void, &JSI_Lobby::DisconnectXmppClient>("DisconnectXmppClient");
scriptInterface.RegisterFunction<void, &JSI_Lobby::SendGetGameList>("SendGetGameList");
scriptInterface.RegisterFunction<void, &JSI_Lobby::SendGetBoardList>("SendGetBoardList");
scriptInterface.RegisterFunction<void, &JSI_Lobby::SendGetRatingList>("SendGetRatingList");
scriptInterface.RegisterFunction<void, std::wstring, &JSI_Lobby::SendGetProfile>("SendGetProfile");
scriptInterface.RegisterFunction<void, JS::HandleValue, &JSI_Lobby::SendRegisterGame>("SendRegisterGame");
scriptInterface.RegisterFunction<void, JS::HandleValue, &JSI_Lobby::SendGameReport>("SendGameReport");
scriptInterface.RegisterFunction<void, &JSI_Lobby::SendUnregisterGame>("SendUnregisterGame");
scriptInterface.RegisterFunction<void, std::wstring, std::wstring, &JSI_Lobby::SendChangeStateGame>("SendChangeStateGame");
scriptInterface.RegisterFunction<JS::Value, &JSI_Lobby::GetPlayerList>("GetPlayerList");
scriptInterface.RegisterFunction<void, &JSI_Lobby::LobbyClearPresenceUpdates>("LobbyClearPresenceUpdates");
scriptInterface.RegisterFunction<int, &JSI_Lobby::LobbyGetMucMessageCount>("LobbyGetMucMessageCount");
scriptInterface.RegisterFunction<JS::Value, &JSI_Lobby::GetGameList>("GetGameList");
scriptInterface.RegisterFunction<JS::Value, &JSI_Lobby::GetBoardList>("GetBoardList");
scriptInterface.RegisterFunction<JS::Value, &JSI_Lobby::GetProfile>("GetProfile");
scriptInterface.RegisterFunction<JS::Value, &JSI_Lobby::LobbyGuiPollMessage>("LobbyGuiPollMessage");
scriptInterface.RegisterFunction<void, std::wstring, &JSI_Lobby::LobbySendMessage>("LobbySendMessage");
scriptInterface.RegisterFunction<void, std::wstring, &JSI_Lobby::LobbySetPlayerPresence>("LobbySetPlayerPresence");
scriptInterface.RegisterFunction<void, std::wstring, &JSI_Lobby::LobbySetNick>("LobbySetNick");
scriptInterface.RegisterFunction<std::wstring, &JSI_Lobby::LobbyGetNick>("LobbyGetNick");
scriptInterface.RegisterFunction<void, std::wstring, std::wstring, &JSI_Lobby::LobbyKick>("LobbyKick");
scriptInterface.RegisterFunction<void, std::wstring, std::wstring, &JSI_Lobby::LobbyBan>("LobbyBan");
scriptInterface.RegisterFunction<std::wstring, std::wstring, &JSI_Lobby::LobbyGetPlayerPresence>("LobbyGetPlayerPresence");
scriptInterface.RegisterFunction<std::wstring, std::wstring, &JSI_Lobby::LobbyGetPlayerRole>("LobbyGetPlayerRole");
scriptInterface.RegisterFunction<std::wstring, std::wstring, std::wstring, &JSI_Lobby::EncryptPassword>("EncryptPassword");
scriptInterface.RegisterFunction<std::wstring, &JSI_Lobby::LobbyGetRoomSubject>("LobbyGetRoomSubject");
#endif // CONFIG2_LOBBY
}
bool JSI_Lobby::HasXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
return (g_XmppClient ? true : false);
}
bool JSI_Lobby::IsRankedGame(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
return g_rankedGame;
}
void JSI_Lobby::SetRankedGame(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), bool isRanked)
{
g_rankedGame = isRanked;
}
#if CONFIG2_LOBBY
void JSI_Lobby::StartXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& username, const std::wstring& password, const std::wstring& room, const std::wstring& nick, int historyRequestSize)
{
ENSURE(!g_XmppClient);
g_XmppClient = IXmppClient::create(utf8_from_wstring(username), utf8_from_wstring(password),
utf8_from_wstring(room), utf8_from_wstring(nick), historyRequestSize);
g_rankedGame = true;
}
void JSI_Lobby::StartRegisterXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& username, const std::wstring& password)
{
ENSURE(!g_XmppClient);
g_XmppClient = IXmppClient::create(utf8_from_wstring(username), utf8_from_wstring(password),
"", "", 0, true);
}
void JSI_Lobby::StopXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
ENSURE(g_XmppClient);
SAFE_DELETE(g_XmppClient);
g_rankedGame = false;
}
void JSI_Lobby::ConnectXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
ENSURE(g_XmppClient);
g_XmppClient->connect();
}
void JSI_Lobby::DisconnectXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
ENSURE(g_XmppClient);
g_XmppClient->disconnect();
}
void JSI_Lobby::SendGetGameList(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_XmppClient)
return;
g_XmppClient->SendIqGetGameList();
}
void JSI_Lobby::SendGetBoardList(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_XmppClient)
return;
g_XmppClient->SendIqGetBoardList();
}
void JSI_Lobby::SendGetRatingList(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_XmppClient)
return;
g_XmppClient->SendIqGetRatingList();
}
void JSI_Lobby::SendGetProfile(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& player)
{
if (!g_XmppClient)
return;
g_XmppClient->SendIqGetProfile(utf8_from_wstring(player));
}
void JSI_Lobby::SendGameReport(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue data)
{
if (!g_XmppClient)
return;
g_XmppClient->SendIqGameReport(*(pCxPrivate->pScriptInterface), data);
}
void JSI_Lobby::SendRegisterGame(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue data)
{
if (!g_XmppClient)
return;
g_XmppClient->SendIqRegisterGame(*(pCxPrivate->pScriptInterface), data);
}
void JSI_Lobby::SendUnregisterGame(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_XmppClient)
return;
g_XmppClient->SendIqUnregisterGame();
}
void JSI_Lobby::SendChangeStateGame(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& nbp, const std::wstring& players)
{
if (!g_XmppClient)
return;
g_XmppClient->SendIqChangeStateGame(utf8_from_wstring(nbp), utf8_from_wstring(players));
}
JS::Value JSI_Lobby::GetPlayerList(ScriptInterface::CxPrivate* pCxPrivate)
{
if (!g_XmppClient)
return JS::UndefinedValue();
JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
JSAutoRequest rq(cx);
JS::RootedValue playerList(cx);
g_XmppClient->GUIGetPlayerList(*(pCxPrivate->pScriptInterface), &playerList);
return playerList;
}
void JSI_Lobby::LobbyClearPresenceUpdates(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_XmppClient)
return;
g_XmppClient->ClearPresenceUpdates();
}
int JSI_Lobby::LobbyGetMucMessageCount(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
return g_XmppClient ? g_XmppClient->GetMucMessageCount() : 0;
}
JS::Value JSI_Lobby::GetGameList(ScriptInterface::CxPrivate* pCxPrivate)
{
if (!g_XmppClient)
return JS::UndefinedValue();
JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
JSAutoRequest rq(cx);
JS::RootedValue gameList(cx);
g_XmppClient->GUIGetGameList(*(pCxPrivate->pScriptInterface), &gameList);
return gameList;
}
JS::Value JSI_Lobby::GetBoardList(ScriptInterface::CxPrivate* pCxPrivate)
{
if (!g_XmppClient)
return JS::UndefinedValue();
JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
JSAutoRequest rq(cx);
JS::RootedValue boardList(cx);
g_XmppClient->GUIGetBoardList(*(pCxPrivate->pScriptInterface), &boardList);
return boardList;
}
JS::Value JSI_Lobby::GetProfile(ScriptInterface::CxPrivate* pCxPrivate)
{
if (!g_XmppClient)
return JS::UndefinedValue();
JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
JSAutoRequest rq(cx);
JS::RootedValue profileFetch(cx);
g_XmppClient->GUIGetProfile(*(pCxPrivate->pScriptInterface), &profileFetch);
return profileFetch;
}
JS::Value JSI_Lobby::LobbyGuiPollMessage(ScriptInterface::CxPrivate* pCxPrivate)
{
if (!g_XmppClient)
return JS::UndefinedValue();
JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
JSAutoRequest rq(cx);
JS::RootedValue poll(cx);
g_XmppClient->GuiPollMessage(*(pCxPrivate->pScriptInterface), &poll);
return poll;
}
void JSI_Lobby::LobbySendMessage(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& message)
{
if (!g_XmppClient)
return;
g_XmppClient->SendMUCMessage(utf8_from_wstring(message));
}
void JSI_Lobby::LobbySetPlayerPresence(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& presence)
{
if (!g_XmppClient)
return;
g_XmppClient->SetPresence(utf8_from_wstring(presence));
}
void JSI_Lobby::LobbySetNick(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& nick)
{
if (!g_XmppClient)
return;
g_XmppClient->SetNick(utf8_from_wstring(nick));
}
std::wstring JSI_Lobby::LobbyGetNick(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_XmppClient)
return L"";
std::string nick;
g_XmppClient->GetNick(nick);
return wstring_from_utf8(nick);
}
void JSI_Lobby::LobbyKick(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& nick, const std::wstring& reason)
{
if (!g_XmppClient)
return;
g_XmppClient->kick(utf8_from_wstring(nick), utf8_from_wstring(reason));
}
void JSI_Lobby::LobbyBan(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& nick, const std::wstring& reason)
{
if (!g_XmppClient)
return;
g_XmppClient->ban(utf8_from_wstring(nick), utf8_from_wstring(reason));
}
std::wstring JSI_Lobby::LobbyGetPlayerPresence(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& nickname)
{
if (!g_XmppClient)
return L"";
std::string presence;
g_XmppClient->GetPresence(utf8_from_wstring(nickname), presence);
return wstring_from_utf8(presence);
}
std::wstring JSI_Lobby::LobbyGetPlayerRole(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& nickname)
{
if (!g_XmppClient)
return L"";
std::string role;
g_XmppClient->GetRole(utf8_from_wstring(nickname), role);
return wstring_from_utf8(role);
}
// Non-public secure PBKDF2 hash function with salting and 1,337 iterations
std::string JSI_Lobby::EncryptPassword(const std::string& password, const std::string& username)
{
const int DIGESTSIZE = SHA_DIGEST_SIZE;
const int ITERATIONS = 1337;
static const unsigned char salt_base[DIGESTSIZE] = {
244, 243, 249, 244, 32, 33, 34, 35, 10, 11, 12, 13, 14, 15, 16, 17,
18, 19, 20, 32, 33, 244, 224, 127, 129, 130, 140, 153, 133, 123, 234, 123 };
// initialize the salt buffer
unsigned char salt_buffer[DIGESTSIZE] = {0};
SHA256 hash;
hash.update(salt_base, sizeof(salt_base));
hash.update(username.c_str(), username.length());
hash.finish(salt_buffer);
// PBKDF2 to create the buffer
unsigned char encrypted[DIGESTSIZE];
pbkdf2(encrypted, (unsigned char*)password.c_str(), password.length(), salt_buffer, DIGESTSIZE, ITERATIONS);
static const char base16[] = "0123456789ABCDEF";
char hex[2 * DIGESTSIZE];
for (int i = 0; i < DIGESTSIZE; ++i)
{
hex[i*2] = base16[encrypted[i] >> 4]; // 4 high bits
hex[i*2 + 1] = base16[encrypted[i] & 0x0F]; // 4 low bits
}
return std::string(hex, sizeof(hex));
}
std::wstring JSI_Lobby::EncryptPassword(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& pass, const std::wstring& user)
{
return wstring_from_utf8(JSI_Lobby::EncryptPassword(utf8_from_wstring(pass), utf8_from_wstring(user)));
}
std::wstring JSI_Lobby::LobbyGetRoomSubject(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
if (!g_XmppClient)
return L"";
std::string subject;
g_XmppClient->GetSubject(subject);
return wstring_from_utf8(subject);
}
#endif