0ad/source/simulation2/components/ICmpPosition.cpp
wraitii 19b01dc710 Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers.
The main benefits are more convenient code in the component interfaces
TU and no limit on the # of arguments that can be passed.

Differential Revision: https://code.wildfiregames.com/D3910
This was SVN commit r25350.
2021-05-01 08:01:30 +00:00

51 lines
2.6 KiB
C++

/* Copyright (C) 2021 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "ICmpPosition.h"
#include "simulation2/system/InterfaceScripted.h"
BEGIN_INTERFACE_WRAPPER(Position)
DEFINE_INTERFACE_METHOD("SetTurretParent", ICmpPosition, SetTurretParent)
DEFINE_INTERFACE_METHOD("GetTurretParent", ICmpPosition, GetTurretParent)
DEFINE_INTERFACE_METHOD("IsInWorld", ICmpPosition, IsInWorld)
DEFINE_INTERFACE_METHOD("MoveOutOfWorld", ICmpPosition, MoveOutOfWorld)
DEFINE_INTERFACE_METHOD("MoveTo", ICmpPosition, MoveTo)
DEFINE_INTERFACE_METHOD("MoveAndTurnTo", ICmpPosition, MoveAndTurnTo)
DEFINE_INTERFACE_METHOD("JumpTo", ICmpPosition, JumpTo)
DEFINE_INTERFACE_METHOD("SetHeightOffset", ICmpPosition, SetHeightOffset)
DEFINE_INTERFACE_METHOD("GetHeightOffset", ICmpPosition, GetHeightOffset)
DEFINE_INTERFACE_METHOD("SetHeightFixed", ICmpPosition, SetHeightFixed)
DEFINE_INTERFACE_METHOD("GetHeightAt", ICmpPosition, GetHeightAtFixed)
DEFINE_INTERFACE_METHOD("IsHeightRelative", ICmpPosition, IsHeightRelative)
DEFINE_INTERFACE_METHOD("SetHeightRelative", ICmpPosition, SetHeightRelative)
DEFINE_INTERFACE_METHOD("CanFloat", ICmpPosition, CanFloat)
DEFINE_INTERFACE_METHOD("SetFloating", ICmpPosition, SetFloating)
DEFINE_INTERFACE_METHOD("SetConstructionProgress", ICmpPosition, SetConstructionProgress)
DEFINE_INTERFACE_METHOD("GetPosition", ICmpPosition, GetPosition)
DEFINE_INTERFACE_METHOD("GetPosition2D", ICmpPosition, GetPosition2D)
DEFINE_INTERFACE_METHOD("GetPreviousPosition", ICmpPosition, GetPreviousPosition)
DEFINE_INTERFACE_METHOD("GetPreviousPosition2D", ICmpPosition, GetPreviousPosition2D)
DEFINE_INTERFACE_METHOD("GetTurnRate", ICmpPosition, GetTurnRate)
DEFINE_INTERFACE_METHOD("TurnTo", ICmpPosition, TurnTo)
DEFINE_INTERFACE_METHOD("SetYRotation", ICmpPosition, SetYRotation)
DEFINE_INTERFACE_METHOD("SetXZRotation", ICmpPosition, SetXZRotation)
DEFINE_INTERFACE_METHOD("GetRotation", ICmpPosition, GetRotation)
// Excluded: GetInterpolatedTransform (not safe for scripts)
END_INTERFACE_WRAPPER(Position)