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https://gitea.wildfiregames.com/0ad/0ad
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- added "--icc" Premake flag, to disable PCH and set different warning flags - added required headers - changed debug_warn to not generate constant-expression-in-conditional warnings - changed FAM popup-warning into a log message, so it's not so irritating - Atlas: pass around wxGLCanvas instead of wxGLContext, because the context is sometimes just NULL This was SVN commit r4733. |
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| .. | ||
| Handlers | ||
| ActorViewer.cpp | ||
| ActorViewer.h | ||
| Brushes.cpp | ||
| Brushes.h | ||
| CommandProc.cpp | ||
| CommandProc.h | ||
| DeltaArray.h | ||
| GameLoop.cpp | ||
| GameLoop.h | ||
| InputProcessor.cpp | ||
| InputProcessor.h | ||
| MessagePasser.h | ||
| MessagePasserImpl.cpp | ||
| MessagePasserImpl.h | ||
| Messages.h | ||
| MessagesSetup.h | ||
| Misc.cpp | ||
| Register.cpp | ||
| Shareable.h | ||
| SharedMemory.h | ||
| SharedTypes.h | ||
| View.cpp | ||
| View.h | ||