0ad/source/ps/GameSetup
phosit 1917d034fd
Introduce a namespace in Loader
All functions had a `LDR_` prefix. The prefix is removed.
Functions and globals which are only used in Loader.cpp are now
contained in an anonymous namespace.
2025-12-13 18:58:17 +01:00
..
tests Remove custom span and use std::span 2025-08-24 11:09:57 +02:00
Atlas.cpp Fix some includes in source/ps 2025-07-28 16:59:04 +02:00
Atlas.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
CmdLineArgs.cpp Remove custom span and use std::span 2025-08-24 11:09:57 +02:00
CmdLineArgs.h Remove custom span and use std::span 2025-08-24 11:09:57 +02:00
Config.cpp Fix includes in source/ps 2025-08-03 15:57:56 +02:00
Config.h Fix includes in source/ps 2025-08-05 07:21:22 +02:00
GameSetup.cpp Introduce a namespace in Loader 2025-12-13 18:58:17 +01:00
GameSetup.h Don't use std::shared_ptr to store m_ScriptContext and m_ScriptInterface in the CGUIManager 2024-06-27 19:09:30 +00:00
HWDetect.cpp Adds ARM Neon to report 2025-10-13 19:57:52 +02:00
HWDetect.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Paths.cpp Fix some includes in source/ps 2025-07-28 16:59:04 +02:00
Paths.h Fix includes in source/ps 2025-08-05 07:21:22 +02:00