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collada
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Support prop_ prefix in Collada files, as well as prop-
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2010-11-15 02:18:49 +00:00 |
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graphics
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# Fix terrain blending logic.
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2011-01-29 16:31:48 +00:00 |
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gui
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# Add initial basic player AI framework.
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2011-01-12 12:29:00 +00:00 |
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lib
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fixes/improvements from work:
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2011-01-28 13:40:07 +00:00 |
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maths
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Support new SpiderMonkey API.
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2010-11-16 23:00:52 +00:00 |
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mocks
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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network
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Add AI script code to provide a cleaner API around the engine interface.
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2011-01-15 23:35:20 +00:00 |
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pch
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remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting
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2010-11-06 19:11:40 +00:00 |
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ps
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# Fix terrain blending logic.
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2011-01-29 16:31:48 +00:00 |
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renderer
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Simplify terrain blend rendering to use non-indexed arrays
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2011-01-30 14:43:35 +00:00 |
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scripting
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Add AI script code to provide a cleaner API around the engine interface.
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2011-01-15 23:35:20 +00:00 |
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scriptinterface
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Fix Windows crash caused by calling js_free (which calls free from the wrong CRT).
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2011-01-29 17:50:42 +00:00 |
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simulation
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# Support alt+enter to toggle fullscreen mode. Make game window resizable.
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2010-06-03 19:07:59 +00:00 |
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simulation2
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Simplify component interface: remove explicit context parameter, use GetSimContext() instead.
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2011-01-16 14:08:38 +00:00 |
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sound
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Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
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2010-12-05 08:41:55 +00:00 |
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tools
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Remove redundant bounds check
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2011-01-29 21:14:49 +00:00 |
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contributors.txt
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Update contributors list
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2010-08-06 00:18:45 +00:00 |
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main.cpp
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Additional cleaning up of logging: removed LOG_CATEGORY macro definitions.
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2010-12-05 08:50:33 +00:00 |
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test_setup.cpp
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Fix missing includes
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2010-01-10 11:31:31 +00:00 |