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Overflowing elements in SpatialQueryArray are now reported with debug_warn, but can be ignored and the program will continue working, but further entities will be truncated. This was SVN commit r13860. |
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| .. | ||
| Geometry.cpp | ||
| Geometry.h | ||
| Grid.h | ||
| Player.h | ||
| Position.h | ||
| PriorityQueue.h | ||
| Render.cpp | ||
| Render.h | ||
| Selection.cpp | ||
| Selection.h | ||
| SimulationCommand.h | ||
| Spatial.h | ||