0ad/binaries
Vladislav Belov abf444d91c
Reduces vertex maximum stride to 16
https://wikis.khronos.org/opengl/Vertex_Specification_Best_Practices

> The alignment of any attribute's data should be no less than 4 bytes.

But to make it a bit safer for older drivers we prefer to use 16 bytes
alignment (vec4) for now to match std140.
2026-07-12 17:54:26 +02:00
..
data Reduces vertex maximum stride to 16 2026-07-12 17:54:26 +02:00
logs Update trac links with gitea links 2024-12-10 11:29:48 +01:00
system Start the serializationtest at a specivic turn 2026-05-10 14:18:48 +02:00