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This allows the host to distinguish clients that are just slower than everyone else with the loading screen from clients who have most likely disconnected or crashed already and may be considered to be kicked. This is especially important for D1513, because that increases the timeout tolerance to a minute or longer. Fixes #5193 Differential Revision: https://code.wildfiregames.com/D1546 Reviewed By: causative This was SVN commit r21832. |
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| .. | ||
| collada | ||
| graphics | ||
| gui | ||
| i18n | ||
| lib | ||
| lobby | ||
| maths | ||
| mocks | ||
| network | ||
| pch | ||
| ps | ||
| renderer | ||
| scriptinterface | ||
| simulation2 | ||
| soundmanager | ||
| third_party | ||
| tools | ||
| main.cpp | ||
| test_setup.cpp | ||