0ad/source/ps/XMB/XMBStorage.cpp
bb 157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00

476 lines
14 KiB
C++
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/* Copyright (C) 2022 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "XMBStorage.h"
#include "lib/file/io/write_buffer.h"
#include "lib/file/vfs/vfs.h"
#include "ps/CLogger.h"
#include "scriptinterface/Object.h"
#include "scriptinterface/ScriptConversions.h"
#include "scriptinterface/ScriptExtraHeaders.h"
#include "scriptinterface/ScriptInterface.h"
#include <libxml/parser.h>
#include <string_view>
#include <unordered_map>
const char* XMBStorage::HeaderMagicStr = "XMB0";
const char* XMBStorage::UnfinishedHeaderMagicStr = "XMBu";
// Arbitrary version number - change this if we update the code and
// need to invalidate old users' caches
const u32 XMBStorage::XMBVersion = 4;
namespace
{
class XMBStorageWriter
{
public:
template<typename ...Args>
bool Load(WriteBuffer& writeBuffer, Args&&... args);
int GetElementName(const std::string& name) { return GetName(m_ElementSize, m_ElementIDs, name); }
int GetAttributeName(const std::string& name) { return GetName(m_AttributeSize, m_AttributeIDs, name); }
protected:
int GetName(int& totalSize, std::unordered_map<std::string, int>& names, const std::string& name)
{
int nameIdx = totalSize;
auto [iterator, inserted] = names.try_emplace(name, nameIdx);
if (inserted)
totalSize += name.size() + 5; // Add 1 for the null terminator & 4 for the size int.
return iterator->second;
}
void OutputNames(WriteBuffer& writeBuffer, const std::unordered_map<std::string, int>& names) const;
template<typename ...Args>
bool OutputElements(WriteBuffer&, Args...)
{
static_assert(sizeof...(Args) != sizeof...(Args), "OutputElements must be specialized.");
return false;
}
int m_ElementSize = 0;
int m_AttributeSize = 0;
std::unordered_map<std::string, int> m_ElementIDs;
std::unordered_map<std::string, int> m_AttributeIDs;
};
// Output text, prefixed by length in bytes (including null-terminator)
void WriteStringAndLineNumber(WriteBuffer& writeBuffer, const std::string& text, int lineNumber)
{
if (text.empty())
{
// No text; don't write much
writeBuffer.Append("\0\0\0\0", 4);
}
else
{
// Write length and line number and null-terminated text
u32 nodeLen = u32(4 + text.length() + 1);
writeBuffer.Append(&nodeLen, 4);
writeBuffer.Append(&lineNumber, 4);
writeBuffer.Append((void*)text.c_str(), nodeLen-4);
}
}
template<typename ...Args>
bool XMBStorageWriter::Load(WriteBuffer& writeBuffer, Args&&... args)
{
// Header
writeBuffer.Append(XMBStorage::UnfinishedHeaderMagicStr, 4);
// Version
writeBuffer.Append(&XMBStorage::XMBVersion, 4);
// Filled in below.
size_t elementPtr = writeBuffer.Size();
writeBuffer.Append("????????", 8);
// Likewise with attributes.
size_t attributePtr = writeBuffer.Size();
writeBuffer.Append("????????", 8);
if (!OutputElements<Args&&...>(writeBuffer, std::forward<Args>(args)...))
return false;
u32 data = writeBuffer.Size();
writeBuffer.Overwrite(&data, 4, elementPtr);
data = m_ElementIDs.size();
writeBuffer.Overwrite(&data, 4, elementPtr + 4);
OutputNames(writeBuffer, m_ElementIDs);
data = writeBuffer.Size();
writeBuffer.Overwrite(&data, 4, attributePtr);
data = m_AttributeIDs.size();
writeBuffer.Overwrite(&data, 4, attributePtr + 4);
OutputNames(writeBuffer, m_AttributeIDs);
// File is now valid, so insert correct magic string.
writeBuffer.Overwrite(XMBStorage::HeaderMagicStr, 4, 0);
return true;
}
void XMBStorageWriter::OutputNames(WriteBuffer& writeBuffer, const std::unordered_map<std::string, int>& names) const
{
std::vector<std::pair<std::string, int>> orderedElements;
for (const std::pair<const std::string, int>& n : names)
orderedElements.emplace_back(n);
std::sort(orderedElements.begin(), orderedElements.end(), [](const auto& a, const auto&b) { return a.second < b.second; });
for (const std::pair<std::string, int>& n : orderedElements)
{
u32 textLen = (u32)n.first.length() + 1;
writeBuffer.Append(&textLen, 4);
writeBuffer.Append((void*)n.first.c_str(), textLen);
}
}
class JSNodeData
{
public:
JSNodeData(const ScriptInterface& s) : scriptInterface(s), rq(s) {}
bool Setup(XMBStorageWriter& xmb, JS::HandleValue value);
bool Output(WriteBuffer& writeBuffer, JS::HandleValue value) const;
std::vector<std::pair<u32, std::string>> m_Attributes;
std::vector<std::pair<u32, JS::Heap<JS::Value>>> m_Children;
const ScriptInterface& scriptInterface;
const ScriptRequest rq;
};
template<>
bool XMBStorageWriter::OutputElements<JSNodeData&, const u32&, JS::HandleValue&&>(WriteBuffer& writeBuffer, JSNodeData& data, const u32& nodeName, JS::HandleValue&& value)
{
// Set up variables.
if (!data.Setup(*this, value))
return false;
size_t posLength = writeBuffer.Size();
// Filled in later with the length of the element
writeBuffer.Append("????", 4);
writeBuffer.Append(&nodeName, 4);
u32 attrCount = static_cast<u32>(data.m_Attributes.size());
writeBuffer.Append(&attrCount, 4);
u32 childCount = data.m_Children.size();
writeBuffer.Append(&childCount, 4);
// Filled in later with the offset to the list of child elements
size_t posChildrenOffset = writeBuffer.Size();
writeBuffer.Append("????", 4);
data.Output(writeBuffer, value);
// Output attributes
for (const std::pair<const u32, std::string> attr : data.m_Attributes)
{
writeBuffer.Append(&attr.first, 4);
u32 attrLen = u32(attr.second.size())+1;
writeBuffer.Append(&attrLen, 4);
writeBuffer.Append((void*)attr.second.c_str(), attrLen);
}
// Go back and fill in the child-element offset
u32 childrenOffset = (u32)(writeBuffer.Size() - (posChildrenOffset+4));
writeBuffer.Overwrite(&childrenOffset, 4, posChildrenOffset);
// Output all child elements, making a copy since data will be overwritten.
std::vector<std::pair<u32, JS::Heap<JS::Value>>> children = data.m_Children;
for (const std::pair<u32, JS::Heap<JS::Value>>& child : children)
{
JS::RootedValue val(data.rq.cx, child.second);
if (!OutputElements<JSNodeData&, const u32&, JS::HandleValue&&>(writeBuffer, data, child.first, val))
return false;
}
// Go back and fill in the length
u32 length = (u32)(writeBuffer.Size() - posLength);
writeBuffer.Overwrite(&length, 4, posLength);
return true;
}
bool JSNodeData::Setup(XMBStorageWriter& xmb, JS::HandleValue value)
{
m_Attributes.clear();
m_Children.clear();
JSType valType = JS_TypeOfValue(rq.cx, value);
if (valType != JSTYPE_OBJECT)
return true;
std::vector<std::string> props;
if (!Script::EnumeratePropertyNames(rq, value, true, props))
{
LOGERROR("Failed to enumerate component properties.");
return false;
}
for (const std::string& prop : props)
{
// Special 'value' key.
if (prop == "_string")
continue;
bool attrib = !prop.empty() && prop.front() == '@';
std::string_view name = prop;
if (!attrib && !prop.empty() && prop.back() == '@')
{
const size_t idx = std::string_view{prop}.substr(0, prop.size() - 1)
.find_last_of('@');
if (idx == std::string::npos)
{
LOGERROR("Object key name cannot end with an '@' unless it is an index specifier.");
return false;
}
name = std::string_view(prop.c_str(), idx);
}
else if (attrib)
name = std::string_view(prop.c_str()+1, prop.length()-1);
JS::RootedValue child(rq.cx);
if (!Script::GetProperty(rq, value, prop.c_str(), &child))
return false;
if (attrib)
{
std::string attrVal;
if (!Script::FromJSVal(rq, child, attrVal))
{
LOGERROR("Attributes must be convertible to string");
return false;
}
m_Attributes.emplace_back(xmb.GetAttributeName(std::string(name)), attrVal);
continue;
}
bool isArray = false;
if (!JS::IsArrayObject(rq.cx, child, &isArray))
return false;
if (!isArray)
{
m_Children.emplace_back(xmb.GetElementName(std::string(name)), child);
continue;
}
// Parse each array object as a child.
JS::RootedObject obj(rq.cx);
JS_ValueToObject(rq.cx, child, &obj);
u32 length;
JS::GetArrayLength(rq.cx, obj, &length);
for (size_t i = 0; i < length; ++i)
{
JS::RootedValue arrayChild(rq.cx);
Script::GetPropertyInt(rq, child, i, &arrayChild);
m_Children.emplace_back(xmb.GetElementName(std::string(name)), arrayChild);
}
}
return true;
}
bool JSNodeData::Output(WriteBuffer& writeBuffer, JS::HandleValue value) const
{
switch (JS_TypeOfValue(rq.cx, value))
{
case JSTYPE_UNDEFINED:
case JSTYPE_NULL:
{
writeBuffer.Append("\0\0\0\0", 4);
break;
}
case JSTYPE_OBJECT:
{
if (!Script::HasProperty(rq, value, "_string"))
{
writeBuffer.Append("\0\0\0\0", 4);
break;
}
JS::RootedValue actualValue(rq.cx);
if (!Script::GetProperty(rq, value, "_string", &actualValue))
return false;
std::string strVal;
if (!Script::FromJSVal(rq, actualValue, strVal))
{
LOGERROR("'_string' value must be convertible to string");
return false;
}
WriteStringAndLineNumber(writeBuffer, strVal, 0);
break;
}
case JSTYPE_STRING:
case JSTYPE_NUMBER:
{
std::string strVal;
if (!Script::FromJSVal(rq, value, strVal))
return false;
WriteStringAndLineNumber(writeBuffer, strVal, 0);
break;
}
default:
{
LOGERROR("Unsupported JS construct when parsing ParamNode");
return false;
}
}
return true;
}
template<>
bool XMBStorageWriter::OutputElements<xmlNodePtr&&>(WriteBuffer& writeBuffer, xmlNodePtr&& node)
{
// Filled in later with the length of the element
size_t posLength = writeBuffer.Size();
writeBuffer.Append("????", 4);
u32 name = GetElementName((const char*)node->name);
writeBuffer.Append(&name, 4);
u32 attrCount = 0;
for (xmlAttrPtr attr = node->properties; attr; attr = attr->next)
++attrCount;
writeBuffer.Append(&attrCount, 4);
u32 childCount = 0;
for (xmlNodePtr child = node->children; child; child = child->next)
if (child->type == XML_ELEMENT_NODE)
++childCount;
writeBuffer.Append(&childCount, 4);
// Filled in later with the offset to the list of child elements
size_t posChildrenOffset = writeBuffer.Size();
writeBuffer.Append("????", 4);
// Trim excess whitespace in the entity's text, while counting
// the number of newlines trimmed (so that JS error reporting
// can give the correct line number within the script)
std::string whitespace = " \t\r\n";
std::string text;
for (xmlNodePtr child = node->children; child; child = child->next)
{
if (child->type == XML_TEXT_NODE)
{
xmlChar* content = xmlNodeGetContent(child);
text += std::string((const char*)content);
xmlFree(content);
}
}
u32 linenum = xmlGetLineNo(node);
// Find the start of the non-whitespace section
size_t first = text.find_first_not_of(whitespace);
if (first == text.npos)
// Entirely whitespace - easy to handle
text = "";
else
{
// Count the number of \n being cut off,
// and add them to the line number
std::string trimmed (text.begin(), text.begin()+first);
linenum += std::count(trimmed.begin(), trimmed.end(), '\n');
// Find the end of the non-whitespace section,
// and trim off everything else
size_t last = text.find_last_not_of(whitespace);
text = text.substr(first, 1+last-first);
}
// Output text, prefixed by length in bytes
WriteStringAndLineNumber(writeBuffer, text, linenum);
// Output attributes
for (xmlAttrPtr attr = node->properties; attr; attr = attr->next)
{
u32 attrName = GetAttributeName((const char*)attr->name);
writeBuffer.Append(&attrName, 4);
xmlChar* value = xmlNodeGetContent(attr->children);
u32 attrLen = u32(xmlStrlen(value)+1);
writeBuffer.Append(&attrLen, 4);
writeBuffer.Append((void*)value, attrLen);
xmlFree(value);
}
// Go back and fill in the child-element offset
u32 childrenOffset = (u32)(writeBuffer.Size() - (posChildrenOffset+4));
writeBuffer.Overwrite(&childrenOffset, 4, posChildrenOffset);
// Output all child elements
for (xmlNodePtr child = node->children; child; child = child->next)
if (child->type == XML_ELEMENT_NODE)
OutputElements<xmlNodePtr&&>(writeBuffer, std::move(child));
// Go back and fill in the length
u32 length = (u32)(writeBuffer.Size() - posLength);
writeBuffer.Overwrite(&length, 4, posLength);
return true;
}
} // anonymous namespace
bool XMBStorage::ReadFromFile(const PIVFS& vfs, const VfsPath& filename)
{
if(vfs->LoadFile(filename, m_Buffer, m_Size) < 0)
return false;
// if the game crashes during loading, (e.g. due to driver bugs),
// it sometimes leaves empty XMB files in the cache.
// reporting failure will cause our caller to re-generate the XMB.
if (m_Size == 0)
return false;
ENSURE(m_Size >= 4); // make sure it's at least got the initial header
return true;
}
bool XMBStorage::LoadXMLDoc(const xmlDocPtr doc)
{
WriteBuffer writeBuffer;
XMBStorageWriter writer;
if (!writer.Load(writeBuffer, std::move(xmlDocGetRootElement(doc))))
return false;
m_Buffer = writeBuffer.Data(); // add a reference
m_Size = writeBuffer.Size();
return true;
}
bool XMBStorage::LoadJSValue(const ScriptInterface& scriptInterface, JS::HandleValue value, const std::string& rootName)
{
WriteBuffer writeBuffer;
XMBStorageWriter writer;
const u32 name = writer.GetElementName(rootName);
JSNodeData data(scriptInterface);
if (!writer.Load(writeBuffer, data, name, std::move(value)))
return false;
m_Buffer = writeBuffer.Data(); // add a reference
m_Size = writeBuffer.Size();
return true;
}