mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-21 07:43:59 -07:00
- explicitly enable blending in the ProfileViewer (fixes display bug) - adjust luminance map based shadows to look roughly the same as depth texture shadows (minus self-shadows, obviously) - default depth texture path will not touch TexParameters any longer This was SVN commit r3511. |
||
|---|---|---|
| .. | ||
| graphics | ||
| gui | ||
| i18n | ||
| lib | ||
| maths | ||
| ps | ||
| renderer | ||
| scripting | ||
| simulation | ||
| sound | ||
| tools | ||
| main.cpp | ||
| ProgrammingSchedule.xls | ||