0ad/source/gui/Scripting
wraitii 0f60bf3a97 Split off Object-related functions from ScriptInterface
Follows 34b1920e7b.

This splits off the object-related functions, such as
[Set/Get/Has]Property, CreateObject, CreateArray, FreezeObject.

It also puts the definitions in the header itself, which might end up
with faster code here & there, though perhaps slower compilation time
(somewhat doubtful since we already included most things anyways).

Differential Revision: https://code.wildfiregames.com/D3956
This was SVN commit r25430.
2021-05-13 17:23:52 +00:00
..
GuiScriptConversions.cpp Split off Object-related functions from ScriptInterface 2021-05-13 17:23:52 +00:00
JSInterface_GUIManager.cpp Split off StructuredClone from ScriptInterface 2021-05-10 11:51:32 +00:00
JSInterface_GUIManager.h Refactor all usage of RegisterFunction to ScriptFunction::Register 2021-03-02 20:01:14 +00:00
JSInterface_GUIProxy.cpp Simplify GUI Proxy implementation & customisation. 2021-04-09 18:01:47 +00:00
JSInterface_GUIProxy.h Implement FromJSVal<IObject*> safely 2021-04-30 13:20:43 +00:00
JSInterface_GUIProxy_impl.h Split off Object-related functions from ScriptInterface 2021-05-13 17:23:52 +00:00
JSInterface_GUISize.cpp Split off Object-related functions from ScriptInterface 2021-05-13 17:23:52 +00:00
JSInterface_GUISize.h [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
ScriptFunctions.cpp Refactor all usage of RegisterFunction to ScriptFunction::Register 2021-03-02 20:01:14 +00:00
ScriptFunctions.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00