0ad/source/renderer/backend
2024-10-08 08:13:33 +02:00
..
dummy Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
gl Fix GLES 2.0 build after the compute shader addition 2024-10-08 08:13:33 +02:00
vulkan Avoid a copy in a range-for-loop 2024-09-28 21:55:30 +02:00
Backend.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
CompareOp.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
CompareOp.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Format.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
IBuffer.h Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
IDevice.h Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
IDeviceCommandContext.h Adds compute shaders support and scaling with FSR. 2024-01-17 19:40:27 +00:00
IDeviceObject.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
IFramebuffer.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
IShaderProgram.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
ITexture.h Adds compute shaders support and scaling with FSR. 2024-01-17 19:40:27 +00:00
PipelineState.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
PipelineState.h Adds compute shaders support and scaling with FSR. 2024-01-17 19:40:27 +00:00
Sampler.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Sampler.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00