0ad/source/graphics/tests
Ralph Sennhauser f3b26cadc4 Use vanilla cxxtest functionallity
To disable tests we carry a patch which allows disabling test by
appending DISABLED to the test function name. Instead just do as
upstream says and prepend the test function so it won't be recognized as
a test any longer.

The docs suggest to prepend x but anything will do. Continue to use
DISABLED_ but as prefix which is actually already in use in one case.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-10-13 18:27:18 +02:00
..
test_Camera.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
test_Color.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
test_LOSTexture.h Use vanilla cxxtest functionallity 2024-10-13 18:27:18 +02:00
test_MapGenerator.h Adopt generator based interface by mapgen tests 2024-09-25 20:15:43 +02:00
test_MeshManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
test_Model.h Don't use std::shared_ptr<ScriptContext> in the CSimulation2 2024-03-08 17:15:25 +00:00
test_ShaderManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
test_Terrain.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
test_TextureConverter.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
test_TextureManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00