0ad/source/simulation2
mimo 8de5c26540 Allow civ specific techs with {civ}
Discussed with leper

Reviewed By: bb
Trac Tickets: #4589

Differential Revision: https://code.wildfiregames.com/D1024
This was SVN commit r20551.
2017-11-28 20:43:00 +00:00
..
components More ScriptInterface const. 2017-11-25 06:49:58 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Fix territory borders not showing up on OSX when compiled with the lastest xCode. 2017-11-25 12:48:37 +00:00
scripting Move Simulation GUI ScriptFunctions to a new JS Interface, refs #4772. 2017-09-12 01:53:46 +00:00
serialization Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
system Allow civ specific techs with {civ} 2017-11-28 20:43:00 +00:00
tests Fix a disabled template manager test. 2017-10-22 15:39:50 +00:00
MessageTypes.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
Simulation2.cpp More ScriptInterface const. 2017-11-25 06:49:58 +00:00
Simulation2.h An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
TypeList.h Add a TerritoryDecayManager component to update territoryMap with the blinking state when territories are recomputed. That's needed by the AI which was up to now not aware of blinking cells. 2017-10-07 08:42:39 +00:00