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premake stuff: call assembler objects *.asm.obj instead of *.obj (so that ia32.asm doesn't collide with ia32.cpp) ia32.asm: use .text section for proper linkage This was SVN commit r2709. |
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| .. | ||
| file | ||
| graphics | ||
| sound | ||
| h_mgr.cpp | ||
| h_mgr.h | ||
| handle.h | ||
| mem.cpp | ||
| mem.h | ||
| res.h | ||