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55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/* Copyright (C) 2024 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lib/self_test.h"
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#include "ps/CLogger.h"
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#include "ps/Filesystem.h"
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#include "scriptinterface/FunctionWrapper.h"
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#include "scriptinterface/JSON.h"
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#include "scriptinterface/Object.h"
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#include "scriptinterface/Promises.h"
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#include "scriptinterface/ScriptInterface.h"
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#include "scriptinterface/ScriptContext.h"
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#include "scriptinterface/StructuredClone.h"
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class TestPromises : public CxxTest::TestSuite
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{
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public:
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void test_simple_promises()
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{
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ScriptInterface script("Engine", "Test", g_ScriptContext);
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ScriptTestSetup(script);
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TS_ASSERT(script.LoadGlobalScriptFile(L"promises/simple.js"));
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g_ScriptContext->RunJobs();
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ScriptRequest rq(script);
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JS::RootedValue global(rq.cx, rq.globalValue());
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ScriptFunction::CallVoid(rq, global, "endTest");
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}
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void setUp()
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{
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g_VFS = CreateVfs();
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TS_ASSERT_OK(g_VFS->Mount(L"", DataDir() / "mods" / "_test.scriptinterface" / "", VFS_MOUNT_MUST_EXIST));
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}
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void tearDown()
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{
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g_VFS.reset();
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}
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};
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