0ad/source
phosit 06e199b12a
Remove CStr::FromInt
There is `std::to_string` which does the same. For most uses it's better
to use `fmt::format`.
2026-08-06 18:03:05 +02:00
..
collada Fix some includes all over the place 2025-08-14 20:15:30 +02:00
dapinterface Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
graphics Remove CStr::FromInt 2026-08-06 18:03:05 +02:00
gui Fix brief text misalignment in GUI text objects 2026-07-22 23:51:49 +02:00
i18n Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
lib Uses std::string_view for UTF-8 conversions 2026-07-14 00:14:27 +02:00
lobby Re-use XMPP resource GUID for whole app runtime 2026-07-01 15:36:51 +02:00
maths Make NUSpline public members protected 2026-07-29 18:44:03 +02:00
network Remove CStr::FromInt 2026-08-06 18:03:05 +02:00
pch Compute actual size of GUI objects lazily 2026-04-12 00:17:02 +02:00
ps Remove CStr::FromInt 2026-08-06 18:03:05 +02:00
renderer Removes unused BuildColor4ub from ModelRenderer 2026-08-06 11:32:02 +02:00
rlinterface Uses std::string_view for Script::Interface::Eval 2026-07-13 23:53:24 +02:00
scriptinterface Uses std::string_view for Script::Interface::Eval 2026-07-13 23:53:24 +02:00
simulation2 Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
soundmanager Makes GameView returning reference on camera 2026-06-28 17:57:16 +02:00
third_party Adds sRGB support to GLES 2026-07-29 01:29:11 +02:00
tools Fix set camera tooltip in Atlas player section 2026-08-04 17:22:21 +02:00
CxxTestRunner.tpl Use return instead of exit in testrunner 2025-10-15 18:17:24 +02:00
main.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
test_setup.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00