0ad/binaries/data/mods/mod
Vladislav Belov f781181899
Adds sRGB support for proper lighting
Currently we're incorrectly using sRGB colors as raw inputs for lighting
instead of conversion to linear space. For proper PBR we need linear
values.
2026-07-29 01:29:09 +02:00
..
art Adds sRGB support for proper lighting 2026-07-29 01:29:09 +02:00
audio Delete "Compact RelaxNG" / .rnc files 2021-04-14 07:39:36 +00:00
autostart Fix non-visual autostart, as well as client/host autostart. 2022-05-15 06:34:17 +00:00
fonts Fix trailing whitespace and add pre-commit hook 2025-06-15 20:08:48 +02:00
globalscripts
gui Remove Engine.SwitchGuiPage from mod 2026-04-26 12:44:41 +02:00
hwdetect Removes RenderPath 2026-07-07 23:12:45 +02:00
l10n Fix references in portable object templates 2024-07-25 08:53:04 +00:00
maps Move some engine required files to the mod mod. 2023-05-06 17:14:41 +00:00
shaders Fixes possible artifacts with GPU skinning on GL 2026-07-28 18:12:21 +02:00
simulation/data Mod Interface: Enable setting territory visibility 2024-12-30 22:23:05 +01:00
tools/dap Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00