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Buffer.cpp
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Adds proper IBuffer usage instead of dynamic flag.
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2024-06-10 19:31:41 +00:00 |
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Buffer.h
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Adds proper IBuffer usage instead of dynamic flag.
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2024-06-10 19:31:41 +00:00 |
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Device.cpp
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Adds proper IBuffer usage instead of dynamic flag.
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2024-06-10 19:31:41 +00:00 |
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Device.h
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Adds proper IBuffer usage instead of dynamic flag.
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2024-06-10 19:31:41 +00:00 |
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DeviceCommandContext.cpp
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Adds compute shaders support and scaling with FSR.
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2024-01-17 19:40:27 +00:00 |
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DeviceCommandContext.h
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Adds compute shaders support and scaling with FSR.
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2024-01-17 19:40:27 +00:00 |
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DeviceForward.h
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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2023-12-03 00:30:12 +00:00 |
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Framebuffer.cpp
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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2023-12-03 00:30:12 +00:00 |
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Framebuffer.h
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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2023-12-03 00:30:12 +00:00 |
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Mapping.cpp
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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2023-12-03 00:30:12 +00:00 |
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Mapping.h
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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2023-12-03 00:30:12 +00:00 |
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PipelineState.cpp
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Adds compute shaders support and scaling with FSR.
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2024-01-17 19:40:27 +00:00 |
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PipelineState.h
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Adds compute shaders support and scaling with FSR.
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2024-01-17 19:40:27 +00:00 |
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ShaderProgram.cpp
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Adds compute shaders support and scaling with FSR.
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2024-01-17 19:40:27 +00:00 |
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ShaderProgram.h
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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2023-12-03 00:30:12 +00:00 |
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Texture.cpp
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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2023-12-03 00:30:12 +00:00 |
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Texture.h
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Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
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2023-12-03 00:30:12 +00:00 |