0ad/source/renderer/backend/vulkan
Vladislav Belov f781181899
Adds sRGB support for proper lighting
Currently we're incorrectly using sRGB colors as raw inputs for lighting
instead of conversion to linear space. For proper PBR we need linear
values.
2026-07-29 01:29:09 +02:00
..
Buffer.cpp Fix some includes in source/renderer 2025-07-12 12:19:41 +02:00
Buffer.h Fix includes in source/renderer 2025-07-27 16:07:14 +02:00
DescriptorManager.cpp Adds renderer backend-specific statistics 2026-05-10 19:26:16 +02:00
DescriptorManager.h Adds renderer backend-specific statistics 2026-05-10 19:26:16 +02:00
Device.cpp Adds sRGB support for proper lighting 2026-07-29 01:29:09 +02:00
Device.h Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
DeviceCommandContext.cpp Adds SwapChain as an explicit DeviceObject 2026-06-08 18:26:58 +02:00
DeviceCommandContext.h Adds SwapChain as an explicit DeviceObject 2026-06-08 18:26:58 +02:00
DeviceForward.h Fix some includes in source/renderer 2025-07-07 17:45:54 +02:00
DeviceObjectUID.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
DeviceSelection.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
DeviceSelection.h Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
Framebuffer.cpp Fix includes in source/renderer 2025-07-27 16:07:14 +02:00
Framebuffer.h Fix includes in source/renderer 2025-07-27 16:07:14 +02:00
Mapping.cpp Adds sRGB support for proper lighting 2026-07-29 01:29:09 +02:00
Mapping.h Fix includes in source/renderer 2025-07-27 16:07:14 +02:00
PipelineState.cpp Fix includes in source/renderer 2025-07-27 16:07:14 +02:00
PipelineState.h Fix includes in source/renderer 2025-07-27 16:07:14 +02:00
RenderPassManager.cpp Adds renderer backend-specific statistics 2026-05-10 19:26:16 +02:00
RenderPassManager.h Adds renderer backend-specific statistics 2026-05-10 19:26:16 +02:00
RingCommandContext.cpp Adds sRGB support for proper lighting 2026-07-29 01:29:09 +02:00
RingCommandContext.h Fix includes in source/renderer 2025-07-27 16:07:14 +02:00
SamplerManager.cpp Adds renderer backend-specific statistics 2026-05-10 19:26:16 +02:00
SamplerManager.h Adds renderer backend-specific statistics 2026-05-10 19:26:16 +02:00
ShaderProgram.cpp Remove custom span and use std::span 2025-08-24 11:09:57 +02:00
ShaderProgram.h Adds Vulkan vertex format verification 2026-07-12 17:09:11 +02:00
SubmitScheduler.cpp Decouples acquire/present from SubmitScheduler 2026-06-08 18:27:10 +02:00
SubmitScheduler.h Decouples acquire/present from SubmitScheduler 2026-06-08 18:27:10 +02:00
SwapChain.cpp Decouples acquire/present from SubmitScheduler 2026-06-08 18:27:10 +02:00
SwapChain.h Decouples acquire/present from SubmitScheduler 2026-06-08 18:27:10 +02:00
Texture.cpp Fixes #8057 by properly initializing atlas texture. 2025-09-17 14:31:16 +02:00
Texture.h Fixes #8057 by properly initializing atlas texture. 2025-09-17 14:31:16 +02:00
Utilities.cpp Fix includes in source/renderer 2025-07-27 16:07:14 +02:00
Utilities.h Fix includes in source/renderer 2025-07-27 16:07:14 +02:00
VMA.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
VMA.h Fix includes in source/renderer 2025-07-27 16:07:14 +02:00