0ad/source/ps/Font.cpp
Ykkrosh 04c63a4093 Clean up some text rendering to avoid relying on deprecated GL matrix state.
Use scissor instead of deprecated clip planes for GUI text.
Remove unused support for generic font names.

This was SVN commit r10985.
2012-01-29 20:04:21 +00:00

74 lines
1.6 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "Font.h"
#include "lib/res/graphics/unifont.h"
#include "ps/ConfigDB.h"
#include "ps/Filesystem.h"
#include "ps/CLogger.h"
#include <map>
#include <string>
const wchar_t* DefaultFont = L"sans-10";
CFont::CFont(const CStrW& name)
{
h = unifont_load(g_VFS, name);
// Found it
if (h > 0)
return;
// Not found as a font -- give up and use the default.
LOGERROR(L"Failed to find font '%ls'", name.c_str());
h = unifont_load(g_VFS, DefaultFont);
// Assume this worked
}
CFont::~CFont()
{
unifont_unload(h);
}
void CFont::Bind()
{
unifont_bind(h);
}
int CFont::GetLineSpacing()
{
return unifont_linespacing(h);
}
int CFont::GetHeight()
{
return unifont_height(h);
}
int CFont::GetCharacterWidth(wchar_t c)
{
return unifont_character_width(h, c);
}
void CFont::CalculateStringSize(const CStrW& string, int& width, int& height)
{
unifont_stringsize(h, string.c_str(), width, height);
}