0ad/source
janwas 04b72b29b4 archive: new rule for choosing whether to compress files or not: leans heavily toward the former because that uses less memory when loading (less loss due to internal fragmentation)
everything else: bugfix: buffers added to extant list via
file_buf_retrieve (i.e. moved from cache to extant list) didn't have
their long_lived flag carried over; this caused a "not freed
immediately" warning.

This was SVN commit r3580.
2006-03-02 02:21:55 +00:00
..
graphics fix warnings (VC7) 2006-02-19 21:16:54 +00:00
gui minor warning fixes: struct vs. class forward decl; size_t vs uint 2006-01-29 18:38:40 +00:00
i18n fixed wchar_t issues; now correctly separates utf16, CStrW and jschar. 2006-02-03 20:36:15 +00:00
lib archive: new rule for choosing whether to compress files or not: leans heavily toward the former because that uses less memory when loading (less loss due to internal fragmentation) 2006-03-02 02:21:55 +00:00
maths fix: no longer crashes when attempting to remove node from empty track 2006-02-05 03:43:21 +00:00
ps automatic archive builder now functional and enabled. 2006-03-01 22:31:11 +00:00
renderer fix warnings (VC7) 2006-02-19 21:16:54 +00:00
scripting automatic archive builder now functional and enabled. 2006-03-01 22:31:11 +00:00
simulation Fixed a couple of small bugs: 2006-02-26 22:37:04 +00:00
sound - vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap. 2006-01-24 08:16:29 +00:00
tools Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour. 2006-01-29 23:38:19 +00:00
main.cpp automatic archive builder now functional and enabled. 2006-03-01 22:31:11 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00