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CNetServer::SendHolePunchingMessage is called on the main thread (from the lobby's XMPP handler) whenever a lobby client requests to connect. It called StunClient::SendHolePunchingMessages, which sleeps for fw_punch.delay (default 200 ms) after each of the fw_punch.num_msg (default 3) messages. Freezing the main thread for ~600 ms freezes the hosting player's game, which in turn delays the lockstep turns of every player in the match. Instead, queue the request to the network server worker thread (like lobby auths) and pace the messages from CNetServerWorker::RunStep without sleeping. As the worker now owns the whole exchange, this also removes the concurrent use of the server's ENetHost from two threads. Punching stops as soon as the peer connects, which also gives num_msg = -1 (send indefinitely) a sane meaning. Fixes: #7957 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
410 lines
10 KiB
C++
410 lines
10 KiB
C++
/* Copyright (C) 2026 Wildfire Games.
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* Copyright (C) 2013-2016 SuperTuxKart-Team.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "StunClient.h"
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#include "lib/byte_order.h"
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#include "lib/code_annotation.h"
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#include "lib/external_libraries/enet.h"
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#include "ps/CLogger.h"
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#include "ps/CStr.h"
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#include "ps/ConfigDB.h"
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#include <bit>
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#include <cerrno>
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#include <chrono>
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#include <concepts>
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#include <cstddef>
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#include <cstdlib>
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#include <cstring>
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#include <thread>
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#include <type_traits>
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#include <vector>
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namespace StunClient
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{
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/**
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* These constants are defined in Section 6 of RFC 5389.
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*/
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const u32 m_MagicCookie = 0x2112A442;
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const u16 m_MethodTypeBinding = 0x01;
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const u32 m_BindingSuccessResponse = 0x0101;
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/**
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* Bit determining whether comprehension of an attribute is optional.
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* Described in Section 15 of RFC 5389.
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*/
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const u16 m_ComprehensionOptional = 0x1 << 15;
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/**
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* Bit determining whether the bit was assigned by IETF Review.
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* Described in section 18.1. of RFC 5389.
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*/
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const u16 m_IETFReview = 0x1 << 14;
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/**
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* These constants are defined in Section 15.1 of RFC 5389.
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*/
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const u8 m_IPAddressFamilyIPv4 = 0x01;
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/**
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* These constants are defined in Section 18.2 of RFC 5389.
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*/
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const u16 m_AttrTypeMappedAddress = 0x001;
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const u16 m_AttrTypeXORMappedAddress = 0x0020;
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/**
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* Described in section 3 of RFC 5389.
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*/
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u8 m_TransactionID[12];
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ENetAddress m_StunServer;
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/**
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* Public IP + port discovered via the STUN transaction.
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*/
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ENetAddress m_PublicAddress;
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/**
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* Push integral type to a network-byte-order buffer.
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*/
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template<std::integral T, size_t n = sizeof(T)>
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void AddToBuffer(std::vector<u8>& buffer, const T value)
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{
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buffer.reserve(buffer.size() + n);
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// std::byte* can alias anything so this is legal.
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const std::byte* ptr = reinterpret_cast<const std::byte*>(&value);
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for (size_t a = 0; a < n; ++a)
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{
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if constexpr (std::endian::native == std::endian::little)
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buffer.push_back(static_cast<u8>(*(ptr + n - 1 - a)));
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else
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buffer.push_back(static_cast<u8>(*(ptr + a)));
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}
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}
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/**
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* Read integral type from a network-byte-order buffer.
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*/
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template<std::integral T, size_t n = sizeof(T)>
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bool GetFromBuffer(const std::vector<u8>& buffer, u32& offset, T& result)
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{
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if (offset + n > buffer.size())
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return false;
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// std::byte* can alias anything so this is legal.
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std::byte* ptr = reinterpret_cast<std::byte*>(&result);
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for (size_t a = 0; a < n; ++a)
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{
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if constexpr (std::endian::native == std::endian::little)
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*ptr++ = static_cast<std::byte>(buffer[offset + n - 1 - a]);
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else
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*ptr++ = static_cast<std::byte>(buffer[offset + a]);
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}
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offset += n;
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return true;
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}
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void SendStunRequest(ENetHost& transactionHost, ENetAddress addr)
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{
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std::vector<u8> buffer;
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AddToBuffer<u16>(buffer, m_MethodTypeBinding);
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AddToBuffer<u16>(buffer, 0); // length
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AddToBuffer<u32>(buffer, m_MagicCookie);
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for (std::size_t i = 0; i < sizeof(m_TransactionID); ++i)
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{
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u8 random_byte = rand() % 256;
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buffer.push_back(random_byte);
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m_TransactionID[i] = random_byte;
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}
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ENetBuffer enetBuffer;
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enetBuffer.data = buffer.data();
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enetBuffer.dataLength = buffer.size();
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enet_socket_send(transactionHost.socket, &addr, &enetBuffer, 1);
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}
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/**
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* Creates a STUN request and sends it to a STUN server.
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* The request is sent through transactionHost, from which the answer
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* will be retrieved by ReceiveStunResponse and interpreted by ParseStunResponse.
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*/
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bool CreateStunRequest(ENetHost& transactionHost)
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{
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const std::string server_name{g_ConfigDB.Get("lobby.stun.server", std::string{})};
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const int port{g_ConfigDB.Get("lobby.stun.port", 0)};
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LOGMESSAGE("StunClient: Using STUN server %s:%d\n", server_name.c_str(), port);
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ENetAddress addr;
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addr.port = port;
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if (enet_address_set_host(&addr, server_name.c_str()) == -1)
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return false;
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m_StunServer = addr;
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StunClient::SendStunRequest(transactionHost, addr);
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return true;
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}
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/**
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* Gets the response from the STUN server and checks it for its validity.
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*/
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bool ReceiveStunResponse(ENetHost& transactionHost, std::vector<u8>& buffer)
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{
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// TransportAddress sender;
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const int LEN = 2048;
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char input_buffer[LEN];
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memset(input_buffer, 0, LEN);
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ENetBuffer enetBuffer;
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enetBuffer.data = input_buffer;
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enetBuffer.dataLength = LEN;
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ENetAddress sender = m_StunServer;
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int len = enet_socket_receive(transactionHost.socket, &sender, &enetBuffer, 1);
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const int delay{g_ConfigDB.Get("lobby.stun.delay", 10)};
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const int maxTries{g_ConfigDB.Get("lobby.stun.max_tries", 100)};
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// Wait to receive the message because enet sockets are non-blocking
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for (int count = 0; len <= 0 && (count < maxTries || maxTries == -1); ++count)
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{
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std::this_thread::sleep_for(std::chrono::milliseconds(delay));
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len = enet_socket_receive(transactionHost.socket, &sender, &enetBuffer, 1);
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}
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if (len <= 0)
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{
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LOGERROR("ReceiveStunResponse: recvfrom error (%d): %s", errno, strerror(errno));
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return false;
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}
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if (memcmp(&sender, &m_StunServer, sizeof(m_StunServer)) != 0)
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LOGERROR("ReceiveStunResponse: Received stun response from different address: %d.%d.%d.%d:%d %s",
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(sender.host >> 24) & 0xff,
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(sender.host >> 16) & 0xff,
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(sender.host >> 8) & 0xff,
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(sender.host >> 0) & 0xff,
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sender.port,
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input_buffer);
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// Convert to network string.
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buffer.resize(len);
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memcpy(buffer.data(), reinterpret_cast<u8*>(input_buffer), len);
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return true;
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}
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bool ParseStunResponse(const std::vector<u8>& buffer)
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{
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u32 offset = 0;
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u16 responseType = 0;
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if (!GetFromBuffer(buffer, offset, responseType) || responseType != m_BindingSuccessResponse)
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{
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LOGERROR("STUN response isn't a binding success response");
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return false;
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}
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// Ignore message size
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offset += 2;
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u32 cookie = 0;
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if (!GetFromBuffer(buffer, offset, cookie) || cookie != m_MagicCookie)
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{
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LOGERROR("STUN response doesn't contain the magic cookie");
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return false;
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}
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for (std::size_t i = 0; i < sizeof(m_TransactionID); ++i)
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{
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u8 transactionChar = 0;
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if (!GetFromBuffer(buffer, offset, transactionChar) || transactionChar != m_TransactionID[i])
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{
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LOGERROR("STUN response doesn't contain the transaction ID");
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return false;
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}
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}
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while (offset < buffer.size())
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{
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u16 type = 0;
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u16 size = 0;
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if (!GetFromBuffer(buffer, offset, type) ||
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!GetFromBuffer(buffer, offset, size))
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{
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LOGERROR("STUN response contains invalid attribute");
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return false;
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}
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// The first two bits are irrelevant to the type
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type &= ~(m_ComprehensionOptional | m_IETFReview);
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switch (type)
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{
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case m_AttrTypeMappedAddress:
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case m_AttrTypeXORMappedAddress:
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{
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if (size != 8)
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{
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LOGERROR("Invalid STUN Mapped Address length");
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return false;
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}
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// Ignore the first byte as mentioned in Section 15.1 of RFC 5389.
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++offset;
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u8 ipFamily = 0;
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if (!GetFromBuffer(buffer, offset, ipFamily) || ipFamily != m_IPAddressFamilyIPv4)
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{
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LOGERROR("Unsupported address family, IPv4 is expected");
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return false;
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}
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u16 port = 0;
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u32 ip = 0;
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if (!GetFromBuffer(buffer, offset, port) ||
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!GetFromBuffer(buffer, offset, ip))
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{
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LOGERROR("Mapped address doesn't contain IP and port");
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return false;
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}
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// Obfuscation is described in Section 15.2 of RFC 5389.
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if (type == m_AttrTypeXORMappedAddress)
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{
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port ^= m_MagicCookie >> 16;
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ip ^= m_MagicCookie;
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}
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// ENetAddress takes a host byte-order port and network byte-order IP.
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// Network byte order is big endian, so convert appropriately.
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m_PublicAddress.host = to_be32(ip);
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m_PublicAddress.port = port;
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break;
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}
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default:
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{
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// We don't care about other attributes at all
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// Skip attribute
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offset += size;
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// Skip padding
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int padding = size % 4;
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if (padding)
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offset += 4 - padding;
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break;
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}
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}
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}
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return true;
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}
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bool STUNRequestAndResponse(ENetHost& transactionHost)
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{
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if (!CreateStunRequest(transactionHost))
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return false;
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std::vector<u8> buffer;
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return ReceiveStunResponse(transactionHost, buffer) &&
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ParseStunResponse(buffer);
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}
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bool FindPublicIP(ENetHost& transactionHost, CStr& ip, u16& port)
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{
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if (!STUNRequestAndResponse(transactionHost))
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return false;
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// Convert m_IP to string
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char ipStr[256] = "(error)";
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enet_address_get_host_ip(&m_PublicAddress, ipStr, ARRAY_SIZE(ipStr));
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ip = ipStr;
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port = m_PublicAddress.port;
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LOGMESSAGE("StunClient: external IP address is %s:%i", ip.c_str(), port);
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return true;
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}
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void SendHolePunchingMessages(ENetHost& enetClient, const std::string& serverAddress, u16 serverPort)
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{
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// Convert ip string to int64
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ENetAddress addr;
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addr.port = serverPort;
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enet_address_set_host(&addr, serverAddress.c_str());
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const int delay{g_ConfigDB.Get("lobby.fw_punch.delay", 200)};
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const int numMsg{g_ConfigDB.Get("lobby.fw_punch.num_msg", 3)};
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// Send an UDP message from enet host to ip:port
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for (int i = 0; i < numMsg || numMsg == -1; ++i)
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{
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SendStunRequest(enetClient, addr);
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std::this_thread::sleep_for(std::chrono::milliseconds(delay));
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}
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}
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void SendHolePunchingMessage(ENetHost& enetClient, const ENetAddress& addr)
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{
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SendStunRequest(enetClient, addr);
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}
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bool FindLocalIP(CStr& ip)
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{
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// Open an UDP socket.
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ENetSocket socket = enet_socket_create(ENET_SOCKET_TYPE_DATAGRAM);
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ENetAddress addr;
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addr.port = 9; // Use the debug port (which we pick does not matter).
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// Connect to a random address. It does not need to be valid, only to not be the loopback address.
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if (enet_address_set_host(&addr, "100.0.100.0") == -1)
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return false;
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// Connect the socket. Being UDP, there is no actual outgoing traffic, this just binds it
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// to a valid port locally, allowing us to get the local IP of the machine.
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if (enet_socket_connect(socket, &addr) == -1)
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return false;
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// Fetch the local port & IP.
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if (enet_socket_get_address(socket, &addr) == -1)
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return false;
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enet_socket_destroy(socket);
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// Convert to a human readable string.
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char buf[50];
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if (enet_address_get_host_ip(&addr, buf, ARRAY_SIZE(buf)) == -1)
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return false;
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ip = buf;
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return true;
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}
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}
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