mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-17 13:53:57 -07:00
Each GUI Page gets its own compartment and all ScriptInterfaces in the same thread should now use the same JS Runtime. This is required for the SpiderMonkey upgrade. Check the ticket for details. Closes #2241 Refs #1886 Refs #1966 This was SVN commit r14496.
167 lines
6.4 KiB
C++
167 lines
6.4 KiB
C++
/* Copyright (C) 2010 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "lib/self_test.h"
|
|
|
|
#include "scriptinterface/ScriptInterface.h"
|
|
#include "simulation2/Simulation2.h"
|
|
#include "simulation2/MessageTypes.h"
|
|
#include "simulation2/components/ICmpTest.h"
|
|
|
|
#include "graphics/Terrain.h"
|
|
#include "ps/CLogger.h"
|
|
#include "ps/Filesystem.h"
|
|
#include "ps/XML/Xeromyces.h"
|
|
|
|
class TestSimulation2 : public CxxTest::TestSuite
|
|
{
|
|
void copyFile(const VfsPath& src, const VfsPath& dst)
|
|
{
|
|
shared_ptr<u8> data;
|
|
size_t size = 0;
|
|
TS_ASSERT_OK(g_VFS->LoadFile(src, data, size));
|
|
TS_ASSERT_OK(g_VFS->CreateFile(dst, data, size));
|
|
}
|
|
|
|
CTerrain m_Terrain;
|
|
|
|
public:
|
|
void setUp()
|
|
{
|
|
g_VFS = CreateVfs(20 * MiB);
|
|
TS_ASSERT_OK(g_VFS->Mount(L"", DataDir()/"mods"/"_test.sim", VFS_MOUNT_MUST_EXIST));
|
|
TS_ASSERT_OK(g_VFS->Mount(L"cache", DataDir()/"_testcache"));
|
|
CXeromyces::Startup();
|
|
}
|
|
|
|
void tearDown()
|
|
{
|
|
CXeromyces::Terminate();
|
|
g_VFS.reset();
|
|
DeleteDirectory(DataDir()/"_testcache");
|
|
}
|
|
|
|
void test_AddEntity()
|
|
{
|
|
CSimulation2 sim(NULL, ScriptInterface::CreateRuntime(), &m_Terrain);
|
|
TS_ASSERT(sim.LoadScripts(L"simulation/components/addentity/"));
|
|
|
|
sim.ResetState(true, true);
|
|
|
|
entity_id_t ent1 = sim.AddEntity(L"test1");
|
|
TS_ASSERT_EQUALS(ent1, (u32)2);
|
|
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest1*> (sim.QueryInterface(ent1, IID_Test1))->GetX(), 999);
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest2*> (sim.QueryInterface(ent1, IID_Test2))->GetX(), 12345);
|
|
|
|
entity_id_t ent2 = sim.AddEntity(L"test1-inherit");
|
|
TS_ASSERT_EQUALS(ent2, (u32)3);
|
|
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest1*> (sim.QueryInterface(ent2, IID_Test1))->GetX(), 1234);
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest2*> (sim.QueryInterface(ent2, IID_Test2))->GetX(), 12345);
|
|
}
|
|
|
|
void test_DestroyEntity()
|
|
{
|
|
CSimulation2 sim(NULL, ScriptInterface::CreateRuntime(), &m_Terrain);
|
|
TS_ASSERT(sim.LoadScripts(L"simulation/components/addentity/"));
|
|
|
|
sim.ResetState(true, true);
|
|
|
|
entity_id_t ent1 = sim.AddEntity(L"test1");
|
|
entity_id_t ent2 = sim.AddEntity(L"test1");
|
|
entity_id_t ent3 = sim.AddEntity(L"test1");
|
|
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest1*> (sim.QueryInterface(ent1, IID_Test1))->GetX(), 999);
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest2*> (sim.QueryInterface(ent1, IID_Test2))->GetX(), 12345);
|
|
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest1*> (sim.QueryInterface(ent2, IID_Test1))->GetX(), 999);
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest2*> (sim.QueryInterface(ent2, IID_Test2))->GetX(), 12345);
|
|
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest1*> (sim.QueryInterface(ent3, IID_Test1))->GetX(), 999);
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest2*> (sim.QueryInterface(ent3, IID_Test2))->GetX(), 12345);
|
|
|
|
sim.DestroyEntity(ent2); // mark it for deletion
|
|
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest1*> (sim.QueryInterface(ent2, IID_Test1))->GetX(), 999);
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest2*> (sim.QueryInterface(ent2, IID_Test2))->GetX(), 12345);
|
|
|
|
sim.FlushDestroyedEntities(); // actually delete it
|
|
|
|
TS_ASSERT(sim.QueryInterface(ent2, IID_Test1) == NULL);
|
|
TS_ASSERT(sim.QueryInterface(ent2, IID_Test2) == NULL);
|
|
|
|
sim.FlushDestroyedEntities(); // nothing in the queue
|
|
|
|
sim.DestroyEntity(ent2);
|
|
sim.FlushDestroyedEntities(); // already deleted
|
|
|
|
// Other entities weren't affected
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest1*> (sim.QueryInterface(ent1, IID_Test1))->GetX(), 999);
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest2*> (sim.QueryInterface(ent1, IID_Test2))->GetX(), 12345);
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest1*> (sim.QueryInterface(ent3, IID_Test1))->GetX(), 999);
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest2*> (sim.QueryInterface(ent3, IID_Test2))->GetX(), 12345);
|
|
|
|
sim.DestroyEntity(ent3); // mark it for deletion twice
|
|
sim.DestroyEntity(ent3);
|
|
sim.FlushDestroyedEntities();
|
|
TS_ASSERT(sim.QueryInterface(ent3, IID_Test1) == NULL);
|
|
TS_ASSERT(sim.QueryInterface(ent3, IID_Test2) == NULL);
|
|
|
|
// Messages mustn't get sent to the destroyed components (else we'll crash)
|
|
CMessageTurnStart msg;
|
|
sim.BroadcastMessage(msg);
|
|
}
|
|
|
|
void test_hotload_scripts()
|
|
{
|
|
CSimulation2 sim(NULL, ScriptInterface::CreateRuntime(), &m_Terrain);
|
|
|
|
TS_ASSERT_OK(CreateDirectories(DataDir()/"mods"/"_test.sim"/"simulation"/"components"/"hotload"/"", 0700));
|
|
|
|
copyFile(L"simulation/components/test-hotload1.js", L"simulation/components/hotload/hotload.js");
|
|
TS_ASSERT_OK(g_VFS->RemoveFile(L"simulation/components/hotload/hotload.js"));
|
|
TS_ASSERT_OK(g_VFS->RepopulateDirectory(L"simulation/components/hotload/"));
|
|
TS_ASSERT(sim.LoadScripts(L"simulation/components/hotload/"));
|
|
|
|
sim.ResetState(true, true);
|
|
|
|
entity_id_t ent = sim.AddEntity(L"hotload");
|
|
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest1*> (sim.QueryInterface(ent, IID_Test1))->GetX(), 100);
|
|
|
|
copyFile(L"simulation/components/test-hotload2.js", L"simulation/components/hotload/hotload.js");
|
|
TS_ASSERT_OK(g_VFS->RemoveFile(L"simulation/components/hotload/hotload.js"));
|
|
TS_ASSERT_OK(g_VFS->RepopulateDirectory(L"simulation/components/hotload/"));
|
|
|
|
TS_ASSERT_OK(sim.ReloadChangedFile(L"art/irrelevant.xml"));
|
|
TS_ASSERT_OK(sim.ReloadChangedFile(L"simulation/components/irrelevant.js"));
|
|
TS_ASSERT_OK(sim.ReloadChangedFile(L"simulation/components/hotload/nonexistent.js"));
|
|
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest1*> (sim.QueryInterface(ent, IID_Test1))->GetX(), 100);
|
|
|
|
TS_ASSERT_OK(sim.ReloadChangedFile(L"simulation/components/hotload/hotload.js"));
|
|
|
|
TS_ASSERT_EQUALS(static_cast<ICmpTest1*> (sim.QueryInterface(ent, IID_Test1))->GetX(), 1000);
|
|
|
|
TS_ASSERT_OK(DeleteDirectory(DataDir()/"mods"/"_test.sim"/"simulation"/"components"/"hotload"/""));
|
|
TS_ASSERT_OK(g_VFS->RemoveFile(L"simulation/components/hotload/hotload.js"));
|
|
TS_ASSERT_OK(g_VFS->RepopulateDirectory(L"simulation/components/hotload/"));
|
|
|
|
TS_ASSERT_OK(sim.ReloadChangedFile(L"simulation/components/hotload/hotload.js"));
|
|
}
|
|
};
|