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- add SDL_WaitEvent - fixed evil bug due to incorrect interpretation of PIXELFORMATDESCRIPTOR.cColorBits (destabilized ATI drivers) - remove ps/ dependency in "screenshot" key hook - fix bug in gamma functions - remove asm trampolines, replace with plain inline calls (efficiency < safety) - SDL thread calls implemented in terms of POSIX functions This was SVN commit r1659. |
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| .. | ||
| unix | ||
| win | ||
| cpu.h | ||
| debug.h | ||
| dir_watch.h | ||
| gfx.h | ||
| ia32.cpp | ||
| ia32.h | ||
| os.h | ||
| sysdep.cpp | ||
| sysdep.h | ||