0ad/source/tools/dist
wraitii 5e754a86a9 Associate .zip and .pyromod files with 0 A.D. on MacOS
- Change the .Plist to associate 0 A.D. with .pyromod files (as owner,
so the default choice), and .zip (as alternate, so not the default, but
will appaer in the 'open with' dropdown).
- Make 0 A.D. actually load mods opened like that on MacOS. The files
aren't actually opened with command line arguments, but via Cocoa stuff,
which SDL2 handles via the 'DropEvent' event. This ought also work on
windows and linux.

Closes #5357

Differential Revision: https://code.wildfiregames.com/D3190
This was SVN commit r24377.
2020-12-11 15:43:25 +00:00
..
0ad.nsi More improvements to the release scripts. 2020-12-09 15:22:24 +00:00
build-archives.sh More improvements to the release scripts. 2020-12-09 15:22:24 +00:00
build-osx-bundle.py Associate .zip and .pyromod files with 0 A.D. on MacOS 2020-12-11 15:43:25 +00:00
build-osx-executable.sh More improvements to the release scripts. 2020-12-09 15:22:24 +00:00
build-unix-win32.sh More improvements to the release scripts. 2020-12-09 15:22:24 +00:00
build.sh More improvements to the release scripts. 2020-12-09 15:22:24 +00:00
dmgbuild-settings.py Fix MacOs bundle for Python3 2020-11-28 10:23:06 +00:00
FileAssociation.nsh Define and associate .pyromod filetype with pyrogenesis on Linux and Windows. 2018-04-15 00:25:52 +00:00