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GUIObjectBase is made a IGUIObject* to avoid including those headers un-necessarily. Subsequent diffs ought to clean up the various of pointers for that with a similar type with reference semantics. Also: - Add standard C and C++ headers (mostly cstring for memcpy, string and vector) where needed. - Swap out some includes for forward declarations - Clean up un-necessary boost includes in precompiled and other headers. - Clean up precompiled headers, including fewer things. - Move ACPI to the windows-specific folder as it's included there only and mostly specific to that platform. Thanks Stan for the testing. Differential Revision: https://code.wildfiregames.com/D3129 This was SVN commit r24352. |
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| .. | ||
| JSInterface_ConfigDB.cpp | ||
| JSInterface_ConfigDB.h | ||
| JSInterface_Console.cpp | ||
| JSInterface_Console.h | ||
| JSInterface_Debug.cpp | ||
| JSInterface_Debug.h | ||
| JSInterface_Game.cpp | ||
| JSInterface_Game.h | ||
| JSInterface_Hotkey.cpp | ||
| JSInterface_Hotkey.h | ||
| JSInterface_Main.cpp | ||
| JSInterface_Main.h | ||
| JSInterface_Mod.cpp | ||
| JSInterface_Mod.h | ||
| JSInterface_ModIo.cpp | ||
| JSInterface_ModIo.h | ||
| JSInterface_SavedGame.cpp | ||
| JSInterface_SavedGame.h | ||
| JSInterface_UserReport.cpp | ||
| JSInterface_UserReport.h | ||
| JSInterface_VFS.cpp | ||
| JSInterface_VFS.h | ||
| JSInterface_VisualReplay.cpp | ||
| JSInterface_VisualReplay.h | ||