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tests
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Small cleanup of test_wdbg_sym.h
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2020-12-10 16:13:29 +00:00 |
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wposix
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
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acpi.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
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acpi.h
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
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comctl6.manifest
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premake: detect processor architecture from script
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2008-06-30 17:34:18 +00:00 |
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error_dialog.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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error_dialog.rc
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premake: detect processor architecture from script
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2008-06-30 17:34:18 +00:00 |
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icon.rc
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fix a few remnants of the previous sysdep/win folder location, including a relative path in icon.rc
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2008-06-30 18:19:14 +00:00 |
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manifest.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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manifest.rc
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premake: detect processor architecture from script
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2008-06-30 17:34:18 +00:00 |
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wcpu.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wcpu.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wdbg.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wdbg.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wdbg_heap.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wdbg_heap.h
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Remove not needed checks and code for VS2015 [VS2013 -> VS2015]
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2020-01-19 12:43:41 +00:00 |
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wdbg_sym.cpp
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Fix compiler warnings on VS 2015, refs #3439, refs #5069.
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2018-03-10 09:58:53 +00:00 |
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wdbg_sym.h
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Remove not needed checks and code for VS2015 [VS2013 -> VS2015]
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2020-01-19 12:43:41 +00:00 |
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wdir_watch.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wdll_delay_load.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wdll_delay_load.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wdll_main.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wdll_ver.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wdll_ver.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wfirmware.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wfirmware.h
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
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wgfx.cpp
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Remove obsolete GetVideoMode platform-specifics, replaces by platform-agnostic SDL2`s APIs.
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2020-06-08 17:49:26 +00:00 |
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wgfx.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wgl.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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win.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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winit.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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winit.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wiocp.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wiocp.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wnuma.cpp
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
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wprofiler.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wseh.cpp
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Improve the error window on Windows by adding a link to https://trac.wildfiregames.com/wiki/GameDataPaths.
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2019-04-04 20:30:52 +00:00 |
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wseh.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wstartup.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wstartup.h
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wsysdep.cpp
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Refactors water shader to move refraction in a separate function.
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2020-10-25 21:00:52 +00:00 |
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wutil.cpp
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Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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2017-07-10 14:26:24 +00:00 |
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wutil.h
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Fix OS detection on Windows 10.
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2020-11-23 10:11:37 +00:00 |
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wversion.cpp
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Fix OS detection on Windows 10.
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2020-11-23 10:11:37 +00:00 |
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wversion.h
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Fix OS detection on Windows 10.
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2020-11-23 10:11:37 +00:00 |
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wvm.cpp
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Fix compiler warnings on VS 2015, refs #3439, refs #5069.
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2018-03-10 09:58:53 +00:00 |