0ad/binaries/data/mods/mod/gui
Angen 6f1d17c954 Stop failing if mod is broken and display invalid mods in downloader [Mod Io]
If one mod is not signed or broken in any other way, mod.io downloader
fails and does not display any mod.
The problem with unsigned mod is that its metadata are empty.

That means one cannot break mod io downloader with mods having invalid
data.

mark mod as invalid and display in list as disabled and display reason
instead description to not spam ugly error messages on screen as this is
not error by the game but of the moder
report failed signatures back to list of mods
fail if property is not set using strict mode when getting from js
check in js for undefined values

Allow to filter only valid mods.

Differential Revision: https://code.wildfiregames.com/D2114
Reviewed by: @Itms
Fixes: #5459

This was SVN commit r23821.
2020-07-12 09:25:03 +00:00
..
common CSlider inherits IGUIButtonBehavior to gains button sounds, press/release events, duplication removal, continuation of sliding if the object is not hovered while the button is still pressed, refs #2593, c016a74309/D325, 359df88f1a/D1622. 2020-01-24 00:56:51 +00:00
modio Stop failing if mod is broken and display invalid mods in downloader [Mod Io] 2020-07-12 09:25:03 +00:00
modmod Fix button caption and enable in modmod 2020-02-17 18:22:52 +00:00
msgbox Remove GUI object setting values z="0", size="0 0 100% 100%", hidden="false" in XML page specifications that are redundant with the default style values. 2019-09-21 15:54:25 +00:00
pregame Hide the cancel button in the modmod of the mod mod and the quit button when called from the public mod. 2017-12-12 16:06:52 +00:00
termsdialog Remove GUI object setting values z="0", size="0 0 100% 100%", hidden="false" in XML page specifications that are redundant with the default style values. 2019-09-21 15:54:25 +00:00
gui.rnc Support GUI script includes in included XML files to further decoupling of GUI page contents, refs #5387. 2020-01-28 01:06:34 +00:00
gui.rng Support GUI script includes in included XML files to further decoupling of GUI page contents, refs #5387. 2020-01-28 01:06:34 +00:00
gui_page.rnc Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod. 2015-06-15 16:00:26 +00:00
gui_page.rng Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod. 2015-06-15 16:00:26 +00:00
page_modhelp.xml mod.io support. 2018-04-22 18:14:45 +00:00
page_modio.xml mod.io support. 2018-04-22 18:14:45 +00:00
page_modmod.xml Fix a lot of whitespace in gui/. 2016-08-27 15:33:22 +00:00
page_msgbox.xml Move some utility functions from the public mod to the mod mod in preparation for upcoming commit. 2018-04-22 12:03:51 +00:00
page_pregame.xml
page_termsdialog.xml Refactor lobby terms and conditions UI from 80dbd1f2a3 / D1568 to a new terms dialog UI and reuse that for mod.io and the UserReporter, refs #5257, #5218. 2018-09-14 15:14:48 +00:00