0ad/source/simulation2/system/DebugOptions.h
phosit c042b3ca2c
Start the serializationtest at a specivic turn
This enables to only test critical game sections.
2026-05-10 14:18:48 +02:00

37 lines
1 KiB
C++

/* Copyright (C) 2026 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_SIMULATION_DEBUG_OPTIONS
#define INCLUDED_SIMULATION_DEBUG_OPTIONS
#include <variant>
struct SimulationDebugOptions
{
struct SerializationTest
{
int turn;
};
struct RejoinTest
{
int turn;
};
std::variant<std::monostate, SerializationTest, RejoinTest> test;
bool oosLog{false};
};
#endif // INCLUDED_SIMULATION_DEBUG_OPTIONS