/* Copyright (C) 2020 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "JSInterface_GUIProxy_impl.h" #include "gui/ObjectTypes/CList.h" bool CList_AddItem(JSContext* cx, uint argc, JS::Value* vp) { JS::CallArgs args = JS::CallArgsFromVp(argc, vp); CList* e = static_cast(js::GetProxyPrivate(args.thisv().toObjectOrNull()).toPrivate()); if (!e) return false; ScriptInterface& scriptInterface = *ScriptInterface::GetScriptInterfaceAndCBData(cx)->pScriptInterface; ScriptRequest rq(scriptInterface); CGUIString text; if (!ScriptInterface::FromJSVal(rq, args.get(0), text)) return false; e->AddItem(text, text); return true; } using GUIObjectType = CList; template<> void JSI_GUIProxy::CreateFunctions(const ScriptRequest& rq, GUIProxyProps* cache) { #define func(class, func) &JSInterface_GUIProxy::apply_to cache->setFunction(rq, "toString", func(IGUIObject, toString), 0); cache->setFunction(rq, "focus", func(IGUIObject, focus), 0); cache->setFunction(rq, "blur", func(IGUIObject, blur), 0); cache->setFunction(rq, "getComputedSize", func(IGUIObject, getComputedSize), 0); #undef func cache->setFunction(rq, "addItem", CList_AddItem, 1); } template class JSI_GUIProxy;