/* Copyright (C) 2010 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "ISerializer.h" #include "lib/utf8.h" ISerializer::~ISerializer() { } void ISerializer::NumberU8(const char* name, uint8_t value, uint8_t lower, uint8_t upper) { if (!(lower <= value && value <= upper)) throw PSERROR_Serialize_OutOfBounds(); PutNumber(name, value); } void ISerializer::NumberI32(const char* name, int32_t value, int32_t lower, int32_t upper) { if (!(lower <= value && value <= upper)) throw PSERROR_Serialize_OutOfBounds(); PutNumber(name, value); } void ISerializer::NumberU32(const char* name, uint32_t value, uint32_t lower, uint32_t upper) { if (!(lower <= value && value <= upper)) throw PSERROR_Serialize_OutOfBounds(); PutNumber(name, value); } void ISerializer::NumberU8_Unbounded(const char* name, uint8_t value) { PutNumber(name, value); } void ISerializer::NumberI32_Unbounded(const char* name, int32_t value) { PutNumber(name, value); } void ISerializer::NumberU32_Unbounded(const char* name, uint32_t value) { PutNumber(name, value); } void ISerializer::NumberFloat_Unbounded(const char* name, float value) { PutNumber(name, value); } void ISerializer::NumberDouble_Unbounded(const char* name, double value) { PutNumber(name, value); } void ISerializer::NumberFixed_Unbounded(const char* name, fixed value) { PutNumber(name, value); } void ISerializer::Bool(const char* name, bool value) { PutBool(name, value); } void ISerializer::StringASCII(const char* name, const std::string& value, uint32_t minlength, uint32_t maxlength) { if (!(minlength <= value.length() && value.length() <= maxlength)) throw PSERROR_Serialize_OutOfBounds(); for (size_t i = 0; i < value.length(); ++i) if (value[i] == 0 || (unsigned char)value[i] >= 128) throw PSERROR_Serialize_InvalidCharInString(); PutString(name, value); } void ISerializer::String(const char* name, const std::wstring& value, uint32_t minlength, uint32_t maxlength) { if (!(minlength <= value.length() && value.length() <= maxlength)) throw PSERROR_Serialize_OutOfBounds(); LibError err; std::string str = utf8_from_wstring(value, &err); if (err) throw PSERROR_Serialize_InvalidCharInString(); PutString(name, str); } void ISerializer::ScriptVal(const char* name, jsval value) { PutScriptVal(name, value); } void ISerializer::ScriptVal(const char* name, CScriptVal value) { PutScriptVal(name, value.get()); } void ISerializer::RawBytes(const char* name, const u8* data, size_t len) { Put(name, data, len); } bool ISerializer::IsDebug() const { return false; }