function ValueModificationManager() {} /* * A component to give the C++ defined components access to all value modifying components * via the helper script. */ ValueModificationManager.prototype.Schema = ""; ValueModificationManager.prototype.Serialize = null; ValueModificationManager.prototype.ApplyModifications = function(valueName, currentValue, entity) { return ApplyValueModificationsToEntity(valueName, currentValue, entity); }; Engine.RegisterSystemComponentType(IID_ValueModificationManager, "ValueModificationManager", ValueModificationManager);