/* Copyright (C) 2019 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see .
*/
#include "precompiled.h"
#include "CCheckBox.h"
CCheckBox::CCheckBox(CGUI& pGUI)
: IGUIObject(pGUI), IGUIButtonBehavior(pGUI)
{
AddSetting("cell_id");
AddSetting("checked");
AddSetting("sprite");
AddSetting("sprite_over");
AddSetting("sprite_pressed");
AddSetting("sprite_disabled");
AddSetting("sprite2");
AddSetting("sprite2_over");
AddSetting("sprite2_pressed");
AddSetting("sprite2_disabled");
}
CCheckBox::~CCheckBox()
{
}
void CCheckBox::HandleMessage(SGUIMessage& Message)
{
// Important
IGUIButtonBehavior::HandleMessage(Message);
switch (Message.type)
{
case GUIM_PRESSED:
{
// Switch to opposite.
SetSetting("checked", !GetSetting("checked"), true);
break;
}
default:
break;
}
}
void CCheckBox::Draw()
{
if (GetSetting("checked"))
DrawButton(
m_CachedActualSize,
GetBufferedZ(),
GetSetting("sprite2"),
GetSetting("sprite2_over"),
GetSetting("sprite2_pressed"),
GetSetting("sprite2_disabled"),
GetSetting("cell_id"));
else
DrawButton(
m_CachedActualSize,
GetBufferedZ(),
GetSetting("sprite"),
GetSetting("sprite_over"),
GetSetting("sprite_pressed"),
GetSetting("sprite_disabled"),
GetSetting("cell_id"));
}