#include "precompiled.h" #include "lib/timer.h" #include "maths/MathUtil.h" #include "renderer/TimeManager.h" CTimeManager::CTimeManager() { m_frameDelta = 0.0; m_globalTime = 0.0; } double CTimeManager::GetFrameDelta() { return m_frameDelta; } double CTimeManager::GetGlobalTime() { return m_globalTime; } void CTimeManager::Update(double delta) { m_frameDelta = delta; m_globalTime += delta; }