/* Copyright (C) 2025 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "lib/self_test.h" #include "ps/CLogger.h" #include "ps/Filesystem.h" #include "scriptinterface/ModuleLoader.h" #include "scriptinterface/ScriptContext.h" #include "scriptinterface/ScriptInterface.h" class TestScriptModule : public CxxTest::TestSuite { public: void setUp() { g_VFS = CreateVfs(); TS_ASSERT_OK(g_VFS->Mount(L"", DataDir() / "mods" / "_test.scriptinterface" / "module" / "", VFS_MOUNT_MUST_EXIST)); } void tearDown() { g_VFS.reset(); } void test_StaticImport() { ScriptInterface script{"Test", "Test", g_ScriptContext}; const ScriptRequest rq{script}; TestLogger logger; std::ignore = script.GetModuleLoader().LoadModule(rq, "include/entry.js"); // This test does not rely on export to the engine. So use the logger to check if it succeeded. TS_ASSERT_STR_CONTAINS(logger.GetOutput(),"Test succeeded"); } void test_Sequential() { { ScriptInterface script{"Test", "Test", g_ScriptContext}; const ScriptRequest rq{script}; std::ignore = script.GetModuleLoader().LoadModule(rq, "empty.js"); } { ScriptInterface script{"Test", "Test", g_ScriptContext}; const ScriptRequest rq{script}; std::ignore = script.GetModuleLoader().LoadModule(rq, "empty.js"); } } void test_Stacked() { ScriptInterface scriptOuter{"Test", "Test", g_ScriptContext}; const ScriptRequest rqOuter{scriptOuter}; { ScriptInterface scriptInner{"Test", "Test", g_ScriptContext}; const ScriptRequest rqInner{scriptInner}; std::ignore = scriptInner.GetModuleLoader().LoadModule(rqInner, "empty.js"); } std::ignore = scriptOuter.GetModuleLoader().LoadModule(rqOuter, "empty.js"); } void test_ImportInFunction() { ScriptInterface script{"Test", "Test", g_ScriptContext}; const ScriptRequest rq{script}; TestLogger logger; TS_ASSERT_THROWS(std::ignore = script.GetModuleLoader().LoadModule(rq, "import_inside_function.js"), const std::invalid_argument&); const std::string log{logger.GetOutput()}; TS_ASSERT_STR_CONTAINS(log, "import_inside_function.js line 3"); TS_ASSERT_STR_CONTAINS(log, "import declarations may only appear at top level of a module"); } void test_NonExistent() { ScriptInterface script{"Test", "Test", g_ScriptContext}; const ScriptRequest rq{script}; const TestLogger _; TS_ASSERT_THROWS(std::ignore = script.GetModuleLoader().LoadModule(rq, "nonexistent.js"), const std::runtime_error&); } void test_EvaluateOnce() { ScriptInterface script{"Test", "Test", g_ScriptContext}; const ScriptRequest rq{script}; { TestLogger logger; std::ignore = script.GetModuleLoader().LoadModule(rq, "blabbermouth.js"); TS_ASSERT_STR_CONTAINS(logger.GetOutput(), "blah blah blah"); } { TestLogger logger; std::ignore = script.GetModuleLoader().LoadModule(rq, "include/../blabbermouth.js"); TS_ASSERT_STR_NOT_CONTAINS(logger.GetOutput(), "blah blah blah"); } } void test_TopLevelAwaitFinite() { ScriptInterface script{"Test", "Test", g_ScriptContext}; const ScriptRequest rq{script}; auto future = script.GetModuleLoader().LoadModule(rq, "top_level_await_finite.js"); TS_ASSERT(!future.IsDone()); g_ScriptContext->RunJobs(); TS_ASSERT(future.IsDone()); } void test_TopLevelAwaitInfinite() { ScriptInterface script{"Test", "Test", g_ScriptContext}; const ScriptRequest rq{script}; auto future = script.GetModuleLoader().LoadModule(rq, "top_level_await_infinite.js"); g_ScriptContext->RunJobs(); TS_ASSERT(!future.IsDone()); } void test_MoveFulfilledFuture() { ScriptInterface script{"Test", "Test", g_ScriptContext}; const ScriptRequest rq{script}; Script::ModuleLoader::Future future0{ script.GetModuleLoader().LoadModule(rq, "empty.js")}; g_ScriptContext->RunJobs(); TS_ASSERT(future0.IsDone()); Script::ModuleLoader::Future future1{std::move(future0)}; Script::ModuleLoader::Future future2; future2 = std::move(future1); TS_ASSERT(!future0.IsDone()); TS_ASSERT(!future1.IsDone()); TS_ASSERT(future2.IsDone()); } void test_MoveEvaluatingFuture() { ScriptInterface script{"Test", "Test", g_ScriptContext}; const ScriptRequest rq{script}; Script::ModuleLoader::Future future0{ script.GetModuleLoader().LoadModule(rq, "top_level_await_finite.js")}; Script::ModuleLoader::Future future1{std::move(future0)}; Script::ModuleLoader::Future future2; future2 = std::move(future1); TS_ASSERT(!future0.IsDone()); TS_ASSERT(!future1.IsDone()); TS_ASSERT(!future2.IsDone()); g_ScriptContext->RunJobs(); TS_ASSERT(!future0.IsDone()); TS_ASSERT(!future1.IsDone()); TS_ASSERT(future2.IsDone()); } void test_EvaluateReplacedFuture() { ScriptInterface script{"Test", "Test", g_ScriptContext}; const ScriptRequest rq{script}; TestLogger logger; auto future{script.GetModuleLoader().LoadModule(rq, "delayed_blabbermouth.js")}; TS_ASSERT_STR_NOT_CONTAINS(logger.GetOutput(), "blah blah blah"); TS_ASSERT(!future.IsDone()); future = script.GetModuleLoader().LoadModule(rq, "empty.js"); TS_ASSERT(!future.IsDone()); g_ScriptContext->RunJobs(); TS_ASSERT(future.IsDone()); TS_ASSERT_STR_CONTAINS(logger.GetOutput(), "blah blah blah"); } };