/* Copyright (C) 2026 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see .
*/
#include "precompiled.h"
#include "NetProtocol.h"
#include "ps/CLogger.h"
#include "ps/CStr.h"
#include
#include
#include
#include
#include
namespace
{
template
std::string GetModName(const ModType& mod)
{
return mod.m_Name + "-" + mod.m_Version;
}
}
std::optional CheckHandshake(const CSrvHandshakeMessage& serverMessage, const CCliHandshakeMessage& clientMessage)
{
if (serverMessage.m_EngineVersion != clientMessage.m_EngineVersion)
return HandshakeError{"engine", clientMessage.m_EngineVersion, serverMessage.m_EngineVersion};
const auto& serverMods = serverMessage.m_EnabledMods;
const auto& clientMods = clientMessage.m_EnabledMods;
for (uint32_t i = 0; i < std::max(clientMods.size(), serverMods.size()); ++i)
{
if (i >= serverMods.size())
return HandshakeError{"mod", GetModName(clientMods[i]), ""};
if (i >= clientMods.size())
return HandshakeError{"mod", "", GetModName(serverMods[i])};
const std::string serverMod = GetModName(serverMods[i]);
const std::string clientMod = GetModName(clientMods[i]);
// Client and server have different mods enabled, or mods enabled in a different order
if (clientMod != serverMod)
return HandshakeError{"mod", clientMod, serverMod};
}
return {};
}
uint64_t timestamp()
{
return std::chrono::duration_cast(
std::chrono::steady_clock::now().time_since_epoch()).count();
}
void increaseWindow(ngtcp2_conn* conn, const std::uint64_t streamId, const std::uint64_t size)
{
ngtcp2_conn_extend_max_offset(conn, size);
ngtcp2_conn_extend_max_stream_offset(conn, streamId, size);
}
void OnRandomRequest(std::uint8_t* destination, const std::size_t destinationLength, const ngtcp2_rand_ctx*)
{
const int ret{gnutls_rnd(GNUTLS_RND_RANDOM, destination, destinationLength)};
if (ret < 0)
LOGERROR("gnutls_rnd: %s", gnutls_strerror(ret));
}
int OnNewConnectionIdRequest(ngtcp2_conn*, ngtcp2_cid* cid, std::uint8_t* token, const std::size_t cidlen,
void* /*userData*/)
{
if (gnutls_rnd(GNUTLS_RND_RANDOM, cid->data, cidlen))
return NGTCP2_ERR_CALLBACK_FAILURE;
cid->datalen = cidlen;
if (gnutls_rnd (GNUTLS_RND_RANDOM, token, NGTCP2_STATELESS_RESET_TOKENLEN))
return NGTCP2_ERR_CALLBACK_FAILURE;
return 0;
}