/* Copyright (C) 2026 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "NetProtocol.h" #include "ps/CLogger.h" #include "ps/CStr.h" #include #include #include #include #include namespace { template std::string GetModName(const ModType& mod) { return mod.m_Name + "-" + mod.m_Version; } } std::optional CheckHandshake(const CSrvHandshakeMessage& serverMessage, const CCliHandshakeMessage& clientMessage) { if (serverMessage.m_EngineVersion != clientMessage.m_EngineVersion) return HandshakeError{"engine", clientMessage.m_EngineVersion, serverMessage.m_EngineVersion}; const auto& serverMods = serverMessage.m_EnabledMods; const auto& clientMods = clientMessage.m_EnabledMods; for (uint32_t i = 0; i < std::max(clientMods.size(), serverMods.size()); ++i) { if (i >= serverMods.size()) return HandshakeError{"mod", GetModName(clientMods[i]), ""}; if (i >= clientMods.size()) return HandshakeError{"mod", "", GetModName(serverMods[i])}; const std::string serverMod = GetModName(serverMods[i]); const std::string clientMod = GetModName(clientMods[i]); // Client and server have different mods enabled, or mods enabled in a different order if (clientMod != serverMod) return HandshakeError{"mod", clientMod, serverMod}; } return {}; } uint64_t timestamp() { return std::chrono::duration_cast( std::chrono::steady_clock::now().time_since_epoch()).count(); } void increaseWindow(ngtcp2_conn* conn, const std::uint64_t streamId, const std::uint64_t size) { ngtcp2_conn_extend_max_offset(conn, size); ngtcp2_conn_extend_max_stream_offset(conn, streamId, size); } void OnRandomRequest(std::uint8_t* destination, const std::size_t destinationLength, const ngtcp2_rand_ctx*) { const int ret{gnutls_rnd(GNUTLS_RND_RANDOM, destination, destinationLength)}; if (ret < 0) LOGERROR("gnutls_rnd: %s", gnutls_strerror(ret)); } int OnNewConnectionIdRequest(ngtcp2_conn*, ngtcp2_cid* cid, std::uint8_t* token, const std::size_t cidlen, void* /*userData*/) { if (gnutls_rnd(GNUTLS_RND_RANDOM, cid->data, cidlen)) return NGTCP2_ERR_CALLBACK_FAILURE; cid->datalen = cidlen; if (gnutls_rnd (GNUTLS_RND_RANDOM, token, NGTCP2_STATELESS_RESET_TOKENLEN)) return NGTCP2_ERR_CALLBACK_FAILURE; return 0; }