var cmpTrigger = Engine.QueryInterface(SYSTEM_ENTITY, IID_Trigger); cmpTrigger.conquestClassFilter = "Structure"; var data = {"enabled": true}; cmpTrigger.RegisterTrigger("OnOwnershipChanged", "ConquestHandlerOwnerShipChanged", data); cmpTrigger.RegisterTrigger("OnStructureBuilt", "ConquestAddStructure", data); cmpTrigger.DoAfterDelay(0, "ConquestStartGameCount", null);