#include "precompiled.h" /* * wxJavaScript - bistream.cpp * * Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project * * Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, * USA. * * $Id: bistream.cpp 715 2007-05-18 20:38:04Z fbraem $ */ #include #ifndef WX_PRECOMP #include #endif #include "../common/main.h" #include "stream.h" #include "istream.h" #include "bistream.h" using namespace wxjs; using namespace wxjs::io; /*** * bistream * io * * An inputstream that caches the input. * */ BufferedInputStream::BufferedInputStream(wxInputStream &s , wxStreamBuffer *buffer) : wxBufferedInputStream(s, buffer) { } WXJS_INIT_CLASS(BufferedInputStream, "wxBufferedInputStream", 1) /*** * * * * * * Creates a new wxBufferedInputStream object. * * */ Stream* BufferedInputStream::Construct(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, bool constructing) { if ( argc == 0 || argc > 2 ) return NULL; Stream *in = InputStream::GetPrivate(cx, argv[0]); if ( in == NULL ) return NULL; // This is needed, because otherwise the stream can be garbage collected. // Another method could be to root the stream, but how are we going to unroot it? JS_DefineProperty(cx, obj, "__stream__", argv[0], NULL, NULL, JSPROP_READONLY); wxStreamBuffer *buffer = NULL; BufferedInputStream *stream = new BufferedInputStream(*((wxInputStream*) in->GetStream()), buffer); stream->SetClientObject(new JavaScriptClientData(cx, obj, false, true)); stream->m_refStream = *in; return new Stream(stream); } void BufferedInputStream::Destruct(JSContext *cx, Stream *p) { if ( p != NULL ) { BufferedInputStream *stream = (BufferedInputStream*) p->GetStream(); // Keep stream alive for a moment, so that the base class wxBufferedOutputStream // doesn't crash when it flushes the stream. Stream tempRefStream(stream->m_refStream); delete p; p = NULL; } }