#include "precompiled.h" /* * wxJavaScript - main.cpp * * Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project * * Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, * USA. * * $Id$ */ // main.cpp #include #ifndef WX_PRECOMP #include #endif #include #ifdef __WXMSW__ #include #endif #include #include "../common/wxjs.h" #include "../common/main.h" #include "init.h" /* #if defined( __WXMSW__) void WXDLLEXPORT wxEntryCleanup(); extern "C" { WXJSAPI BOOL APIENTRY DllMain(HINSTANCE, DWORD, LPVOID); } WXJSAPI BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID WXUNUSED(lpvReserved)) { BOOL result = TRUE; switch(fdwReason) { case DLL_PROCESS_ATTACH: { DisableThreadLibraryCalls(hinstDLL); break; } case DLL_PROCESS_DETACH: // Register the classes again, because otherwise we have debug messages break; } return result; } #endif WXJSAPI bool wxJS_InitClass(JSContext *cx, JSObject *global) { return wxjs::gui::InitClass(cx, global); } WXJSAPI bool wxJS_InitObject(JSContext *cx, JSObject *obj) { return wxjs::gui::InitObject(cx, obj); } WXJSAPI void wxJS_Destroy() { wxjs::gui::Destroy(); } */