/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * sound card detection on Windows. */ #include "precompiled.h" #include "lib/sysdep/snd.h" #include #include #include #include #include "lib/path_util.h" #include "lib/sysdep/os/win/wdll_ver.h" #include "lib/sysdep/os/win/win.h" #include "lib/sysdep/os/win/wutil.h" #include "lib/sysdep/os/win/wmi.h" static bool IsOpenAlDllName(const std::wstring& name) { // (matches "*oal.dll" and "*OpenAL*", as with OpenAL router's search) return name.find(L"oal.dll") != std::wstring::npos || name.find(L"OpenAL") != std::wstring::npos; } // ensures each OpenAL DLL is only listed once (even if present in several // directories on our search path). typedef std::set StringSet; // find all OpenAL DLLs in a dir. // call in library search order (exe dir, then win sys dir); otherwise, // DLLs in the executable's starting directory hide those of the // same name in the system directory. static void add_oal_dlls_in_dir(const fs::wpath& path, StringSet& dlls, std::wstring& versionList) { for(fs::wdirectory_iterator it(path); it != fs::wdirectory_iterator(); ++it) { if(!fs::is_regular(it->status())) continue; const fs::wpath& pathname = it->path(); const std::wstring& name = pathname.leaf(); if(!IsOpenAlDllName(name)) continue; // already in StringSet (i.e. has already been wdll_ver_list_add-ed) std::pair ret = dlls.insert(name); if(!ret.second) // insert failed - element already there continue; wdll_ver_Append(pathname, versionList); } } //----------------------------------------------------------------------------- // DirectSound driver version // we've seen audio problems caused by buggy DirectSound drivers (because // OpenAL can use them in its implementation), so their version should be // retrieved as well. the only way I know of is to enumerate all DS devices. // // unfortunately this fails with Vista's DS emulation - it returns some // GUID crap as the module name. to avoidc crashing when attempting to get // the version info for that bogus driver path, we'll skip this code there. // (delay-loading dsound.dll eliminates any overhead) static fs::wpath directSoundDriverPath; // store sound card name and path to DirectSound driver. // called for each DirectSound driver, but aborts after first valid driver. static BOOL CALLBACK DirectSoundCallback(void* guid, const wchar_t* UNUSED(description), const wchar_t* module, void* UNUSED(cbData)) { // skip first dummy entry (description == "Primary Sound Driver") if(guid == NULL) return TRUE; // continue calling // note: $system\\drivers is not in LoadLibrary's search list, // so we have to give the full pathname. directSoundDriverPath = wutil_SystemPath()/L"drivers"/module; // we assume the first "driver name" (sound card) is the one we want; // stick with that and stop calling. return FALSE; } static const fs::wpath& GetDirectSoundDriverPath() { #define DS_OK 0 typedef BOOL (CALLBACK* LPDSENUMCALLBACKW)(void*, const wchar_t*, const wchar_t*, void*); typedef HRESULT (WINAPI *PDirectSoundEnumerateW)(LPDSENUMCALLBACKW, void*); HMODULE hDsoundDll = LoadLibrary("dsound.dll"); PDirectSoundEnumerateW pDirectSoundEnumerateW = (PDirectSoundEnumerateW)GetProcAddress(hDsoundDll, "DirectSoundEnumerateW"); if(pDirectSoundEnumerateW) { HRESULT ret = pDirectSoundEnumerateW(DirectSoundCallback, (void*)0); debug_assert(ret == DS_OK); } FreeLibrary(hDsoundDll); return directSoundDriverPath; } //----------------------------------------------------------------------------- LibError win_get_snd_info() { WmiMap wmiMap; if(wmi_GetClass(L"Win32_SoundDevice", wmiMap) == INFO::OK) swprintf_s(snd_card, SND_CARD_LEN, L"%ls", wmiMap[L"ProductName"].bstrVal); // find all DLLs related to OpenAL and retrieve their versions. std::wstring versionList; if(wutil_WindowsVersion() < WUTIL_VERSION_VISTA) wdll_ver_Append(GetDirectSoundDriverPath(), versionList); StringSet dlls; // ensures uniqueness (void)add_oal_dlls_in_dir(wutil_ExecutablePath(), dlls, versionList); (void)add_oal_dlls_in_dir(wutil_SystemPath(), dlls, versionList); wcscpy_s(snd_drv_ver, SND_DRV_VER_LEN, versionList.c_str()); return INFO::OK; }