/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "precompiled.h" #include "lib/lib.h" #include "lib/utf8.h" #include "lib/sysdep/sysdep.h" #include "lib/sysdep/gfx.h" #include // "copy" text into the clipboard. replaces previous contents. LibError sys_clipboard_set(const wchar_t* text) { return INFO::OK; } // allow "pasting" from clipboard. returns the current contents if they // can be represented as text, otherwise 0. // when it is no longer needed, the returned pointer must be freed via // sys_clipboard_free. (NB: not necessary if zero, but doesn't hurt) wchar_t* sys_clipboard_get(void) { // Remember to implement sys_clipboard_free when implementing this method! return NULL; } // frees memory used by , which must have been returned by // sys_clipboard_get. see note above. LibError sys_clipboard_free(wchar_t* copy) { // Since clipboard_get never returns allocated memory (unimplemented), we // should only ever get called with a NULL pointer. debug_assert(!copy); return INFO::OK; } /** * get current video mode. * * this is useful when choosing a new video mode. * * @param xres, yres (optional out) resolution [pixels] * @param bpp (optional out) bits per pixel * @param freq (optional out) vertical refresh rate [Hz] * @return LibError; INFO::OK unless: some information was requested * (i.e. pointer is non-NULL) but cannot be returned. * on failure, the outputs are all left unchanged (they are * assumed initialized to defaults) **/ LibError gfx_get_video_mode(int* xres, int* yres, int* bpp, int* freq) { // TODO Implement return ERR::NOT_IMPLEMENTED; } LibError sys_get_executable_name(fs::wpath& pathname) { static char name[PATH_MAX]; static bool init = false; if ( !init ) { init = true; char temp[PATH_MAX]; u32 size = PATH_MAX; if (_NSGetExecutablePath( temp, &size )) { return ERR::NO_SYS; } debug_printf(L"exe name before realpath: %hs\n", temp); realpath(temp, name); debug_printf(L"exe name after realpath: %hs\n", temp); } // On OS X, we might be in a bundle. In this case set its name as our name. char* app = strstr(name, ".app"); if (app) { // Remove everything after the .app *(app + strlen(".app")) = '\0'; debug_printf(L"app bundle name: %hs\n", name); } pathname = wstring_from_utf8(name); debug_printf(L"returning exe name: %hs\n", name); return INFO::OK; }