#include "precompiled.h" #include "0ad_warning_disable.h" # include "sr_event.h" //# define SR_USE_TRACE1 # include "sr_trace.h" //===================================== SrEvent ================================= SrEvent::SrEvent () { init (); } void SrEvent::init () { type = None; key = 0; button = 0; button1 = button2 = button3 = 0; ctrl = shift = alt = key = 0; width = heigth = 0; pixel_size = 0.05f; } void SrEvent::init_lmouse () { type = None; key = 0; button = 0; button1 = button2 = button3 = 0; ctrl = shift = alt = key = 0; lmouse = mouse; lmouse = mouse; mouse.x = mouse.y = 0; } const char *SrEvent::type_name () const { switch ( type ) { case None : return "none"; case Push : return "push"; case Drag : return "drag"; case Release : return "release"; case Keyboard : return "keyboard"; } return "undefined?!"; } SrOutput& operator<< ( SrOutput& out, const SrEvent& e ) { out << e.type_name(); if ( e.type==SrEvent::Keyboard ) out << " [" << (e.key? e.key:' ') << ':' << (int)e.key << ']'; out << " POS:" << e.mouse << " BUTS:" << (int)e.button1<<(int)e.button2<<(int)e.button3<< " ACS:" << (int)e.alt<<(int)e.ctrl<<(int)e.shift; return out; }