let cmpPlayerManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_PlayerManager); let playerEnt = cmpPlayerManager.GetPlayerByID('1'); let cmpModifiersManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_ModifiersManager); cmpModifiersManager.AddModifiers("cheat/fastactions", { "Cost/BuildTime": [{ "affects": [["Structure"], ["Unit"]], "multiply": 0.01 }], "ResourceGatherer/BaseSpeed": [{ "affects": [["Structure"], ["Unit"]], "multiply": 1000 }], "Pack/Time": [{ "affects": [["Structure"], ["Unit"]], "multiply": 0.01 }], "Upgrade/Time": [{ "affects": [["Structure"], ["Unit"]], "multiply": 0.01 }], "ProductionQueue/TechCostMultiplier/time": [{ "affects": [["Structure"], ["Unit"]], "multiply": 0.01 }] }, playerEnt);