/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * various Windows-specific utilities */ #include "precompiled.h" #include "lib/sysdep/os/win/wutil.h" #include #include // __argc #include "lib/path_util.h" #include "lib/posix/posix.h" #include "lib/sysdep/os/win/win.h" #include "lib/sysdep/os/win/winit.h" #include // SHGetFolderPath WINIT_REGISTER_EARLY_INIT(wutil_Init); WINIT_REGISTER_LATE_SHUTDOWN(wutil_Shutdown); //----------------------------------------------------------------------------- // safe allocator // // safe allocator that may be used independently of libc malloc // (in particular, before _cinit and while calling static dtors). // used by wpthread critical section code. // void* win_alloc(size_t size) { const DWORD flags = HEAP_ZERO_MEMORY; return HeapAlloc(GetProcessHeap(), flags, size); } void win_free(void* p) { const DWORD flags = 0; HeapFree(GetProcessHeap(), flags, p); } //----------------------------------------------------------------------------- // locks // several init functions are before called before _cinit. // POSIX static mutex init may not have been done by then, // so we need our own lightweight functions. static CRITICAL_SECTION cs[NUM_CS]; static bool cs_valid; void win_lock(WinLockId id) { if(!cs_valid) return; EnterCriticalSection(&cs[id]); } void win_unlock(WinLockId id) { if(!cs_valid) return; LeaveCriticalSection(&cs[id]); } bool win_is_locked(WinLockId id) { if(!cs_valid) return false; const BOOL successfullyEntered = TryEnterCriticalSection(&cs[id]); if(!successfullyEntered) return true; // still locked LeaveCriticalSection(&cs[id]); return false; // probably not locked } static void InitLocks() { for(int i = 0; i < NUM_CS; i++) InitializeCriticalSection(&cs[i]); cs_valid = true; } static void ShutdownLocks() { cs_valid = false; for(int i = 0; i < NUM_CS; i++) DeleteCriticalSection(&cs[i]); memset(cs, 0, sizeof(cs)); } //----------------------------------------------------------------------------- // error codes // only call after a Win32 function indicates failure. LibError LibError_from_GLE(bool warn_if_failed) { LibError err = ERR::FAIL; switch(GetLastError()) { case ERROR_OUTOFMEMORY: err = ERR::NO_MEM; break; case ERROR_INVALID_PARAMETER: err = ERR::INVALID_PARAM; break; case ERROR_INSUFFICIENT_BUFFER: err = ERR::BUF_SIZE; break; /* case ERROR_ACCESS_DENIED: err = ERR::FILE_ACCESS; break; case ERROR_FILE_NOT_FOUND: case ERROR_PATH_NOT_FOUND: err = ERR::TNODE_NOT_FOUND; break; */ } if(warn_if_failed) DEBUG_WARN_ERR(err); return err; } // return the LibError equivalent of GetLastError(), or ERR::FAIL if // there's no equal. // you should SetLastError(0) before calling whatever will set ret // to make sure we do not return any stale errors. LibError LibError_from_win32(DWORD ret, bool warn_if_failed) { if(ret != FALSE) return INFO::OK; return LibError_from_GLE(warn_if_failed); } //----------------------------------------------------------------------------- // command line // copy of GetCommandLine string. will be tokenized and then referenced by // the argv pointers. static wchar_t* argvContents; int wutil_argc = 0; wchar_t** wutil_argv = 0; static void ReadCommandLine() { const wchar_t* commandLine = GetCommandLineW(); // (this changes as quotation marks are removed) size_t numChars = wcslen(commandLine); argvContents = (wchar_t*)HeapAlloc(GetProcessHeap(), HEAP_GENERATE_EXCEPTIONS, (numChars+1)*sizeof(wchar_t)); wcscpy_s(argvContents, numChars+1, commandLine); // first pass: tokenize string and count number of arguments bool ignoreSpace = false; for(size_t i = 0; i < numChars; i++) { switch(argvContents[i]) { case '"': ignoreSpace = !ignoreSpace; // strip the " character memmove(argvContents+i, argvContents+i+1, (numChars-i)*sizeof(wchar_t)); numChars--; i--; break; case ' ': if(!ignoreSpace) { argvContents[i] = '\0'; wutil_argc++; } break; } } wutil_argc++; // have argv entries point into the tokenized string wutil_argv = (wchar_t**)HeapAlloc(GetProcessHeap(), HEAP_GENERATE_EXCEPTIONS, wutil_argc*sizeof(wchar_t*)); wchar_t* nextArg = argvContents; for(int i = 0; i < wutil_argc; i++) { wutil_argv[i] = nextArg; nextArg += wcslen(nextArg)+1; } } static void FreeCommandLine() { HeapFree(GetProcessHeap(), 0, wutil_argv); HeapFree(GetProcessHeap(), 0, argvContents); } bool wutil_HasCommandLineArgument(const wchar_t* arg) { for(int i = 0; i < wutil_argc; i++) { if(!wcscmp(wutil_argv[i], arg)) return true; } return false; } //----------------------------------------------------------------------------- // directories // (NB: wutil_Init is called before static ctors => use placement new) static fs::wpath* systemPath; static fs::wpath* executablePath; static fs::wpath* appdataPath; const fs::wpath& wutil_SystemPath() { return *systemPath; } const fs::wpath& wutil_ExecutablePath() { return *executablePath; } const fs::wpath& wutil_AppdataPath() { return *appdataPath; } static void GetDirectories() { WinScopedPreserveLastError s; wchar_t path[MAX_PATH+1]; // system directory { const UINT charsWritten = GetSystemDirectoryW(path, ARRAY_SIZE(path)); debug_assert(charsWritten != 0); systemPath = new(win_alloc(sizeof(fs::wpath))) fs::wpath(path); } // executable's directory { const DWORD len = GetModuleFileNameW(GetModuleHandle(0), path, ARRAY_SIZE(path)); debug_assert(len != 0); executablePath = new(win_alloc(sizeof(fs::wpath))) fs::wpath(path); *executablePath = executablePath->branch_path(); } // application data { HWND hwnd = 0; // ignored unless a dial-up connection is needed to access the folder HANDLE token = 0; const HRESULT ret = SHGetFolderPathW(hwnd, CSIDL_APPDATA, token, 0, path); debug_assert(SUCCEEDED(ret)); appdataPath = new(win_alloc(sizeof(fs::wpath))) fs::wpath(path); } } static void FreeDirectories() { systemPath->~basic_path(); win_free(systemPath); executablePath->~basic_path(); win_free(executablePath); appdataPath->~basic_path(); win_free(appdataPath); } //----------------------------------------------------------------------------- // user32 fix // HACK: make sure a reference to user32 is held, even if someone // decides to delay-load it. this fixes bug #66, which was the // Win32 mouse cursor (set via user32!SetCursor) appearing as a // black 32x32(?) rectangle. underlying cause was as follows: // powrprof.dll was the first client of user32, causing it to be // loaded. after we were finished with powrprof, we freed it, in turn // causing user32 to unload. later code would then reload user32, // which apparently terminally confused the cursor implementation. // // since we hold a reference here, user32 will never unload. // of course, the benefits of delay-loading are lost for this DLL, // but that is unavoidable. it is safer to force loading it, rather // than documenting the problem and asking it not be delay-loaded. static HMODULE hUser32Dll; static void ForciblyLoadUser32Dll() { hUser32Dll = LoadLibraryW(L"user32.dll"); } // avoids Boundschecker warning static void FreeUser32Dll() { FreeLibrary(hUser32Dll); } //----------------------------------------------------------------------------- // memory static void EnableLowFragmentationHeap() { #if WINVER >= 0x0501 const HMODULE hKernel32Dll = GetModuleHandleW(L"kernel32.dll"); typedef BOOL (WINAPI* PHeapSetInformation)(HANDLE, HEAP_INFORMATION_CLASS, void*, size_t); PHeapSetInformation pHeapSetInformation = (PHeapSetInformation)GetProcAddress(hKernel32Dll, "HeapSetInformation"); if(!pHeapSetInformation) return; ULONG flags = 2; // enable LFH pHeapSetInformation(GetProcessHeap(), HeapCompatibilityInformation, &flags, sizeof(flags)); #endif // #if WINVER >= 0x0501 } //----------------------------------------------------------------------------- // version static wchar_t windowsVersionString[20]; static size_t windowsVersion; // see WUTIL_VERSION_* static void DetectWindowsVersion() { // note: don't use GetVersion[Ex] because it gives the version of the // emulated OS when running an app with compatibility shims enabled. HKEY hKey; if(RegOpenKeyExW(HKEY_LOCAL_MACHINE, L"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion", 0, KEY_QUERY_VALUE, &hKey) == ERROR_SUCCESS) { DWORD size = sizeof(windowsVersionString); (void)RegQueryValueExW(hKey, L"CurrentVersion", 0, 0, (LPBYTE)windowsVersionString, &size); int major = 0, minor = 0; int ret = swscanf_s(windowsVersionString, L"%d.%d", &major, &minor); debug_assert(ret == 2); debug_assert(major <= 0xFF && minor <= 0xFF); windowsVersion = (major << 8) | minor; RegCloseKey(hKey); } else debug_assert(0); } const wchar_t* wutil_WindowsFamily() { debug_assert(windowsVersion != 0); switch(windowsVersion) { case WUTIL_VERSION_2K: return L"Win2k"; case WUTIL_VERSION_XP: return L"WinXP"; case WUTIL_VERSION_XP64: return L"WinXP64"; case WUTIL_VERSION_VISTA: return L"Vista"; default: return L"Windows"; } } const wchar_t* wutil_WindowsVersionString() { debug_assert(windowsVersionString[0] != '\0'); return windowsVersionString; } size_t wutil_WindowsVersion() { debug_assert(windowsVersion != 0); return windowsVersion; } //----------------------------------------------------------------------------- // Wow64 // Wow64 'helpfully' redirects all 32-bit apps' accesses of // %windir%\\system32\\drivers to %windir%\\system32\\drivers\\SysWOW64. // that's bad, because the actual drivers are not in the subdirectory. to // work around this, provide for temporarily disabling redirection. typedef BOOL (WINAPI *PIsWow64Process)(HANDLE, PBOOL); typedef BOOL (WINAPI *PWow64DisableWow64FsRedirection)(PVOID*); typedef BOOL (WINAPI *PWow64RevertWow64FsRedirection)(PVOID); static PIsWow64Process pIsWow64Process; static PWow64DisableWow64FsRedirection pWow64DisableWow64FsRedirection; static PWow64RevertWow64FsRedirection pWow64RevertWow64FsRedirection; static bool isWow64; static void ImportWow64Functions() { const HMODULE hKernel32Dll = GetModuleHandleW(L"kernel32.dll"); pIsWow64Process = (PIsWow64Process)GetProcAddress(hKernel32Dll, "IsWow64Process"); pWow64DisableWow64FsRedirection = (PWow64DisableWow64FsRedirection)GetProcAddress(hKernel32Dll, "Wow64DisableWow64FsRedirection"); pWow64RevertWow64FsRedirection = (PWow64RevertWow64FsRedirection)GetProcAddress(hKernel32Dll, "Wow64RevertWow64FsRedirection"); } static void DetectWow64() { // function not found => running on 32-bit Windows if(!pIsWow64Process) { isWow64 = false; return; } BOOL isWow64Process = FALSE; const BOOL ok = pIsWow64Process(GetCurrentProcess(), &isWow64Process); WARN_IF_FALSE(ok); isWow64 = (isWow64Process == TRUE); } bool wutil_IsWow64() { return isWow64; } WinScopedDisableWow64Redirection::WinScopedDisableWow64Redirection() { // note: don't just check if the function pointers are valid. 32-bit // Vista includes them but isn't running Wow64, so calling the functions // would fail. since we have to check if actually on Wow64, there's no // more need to verify the pointers (their existence is implied). if(!wutil_IsWow64()) return; BOOL ok = pWow64DisableWow64FsRedirection(&m_wasRedirectionEnabled); WARN_IF_FALSE(ok); } WinScopedDisableWow64Redirection::~WinScopedDisableWow64Redirection() { if(!wutil_IsWow64()) return; BOOL ok = pWow64RevertWow64FsRedirection(m_wasRedirectionEnabled); WARN_IF_FALSE(ok); } //----------------------------------------------------------------------------- // module handle #ifndef LIB_STATIC_LINK HMODULE wutil_LibModuleHandle; BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD UNUSED(reason), LPVOID UNUSED(reserved)) { DisableThreadLibraryCalls(hInstance); wutil_LibModuleHandle = hInstance; return TRUE; // success (ignored unless reason == DLL_PROCESS_ATTACH) } #else HMODULE wutil_LibModuleHandle = GetModuleHandle(0); #endif //----------------------------------------------------------------------------- // find main window // this is required by the error dialog and clipboard code. // note that calling from wutil_Init won't work, because the app will not // have created its window by then. static HWND hAppWindow; static BOOL CALLBACK FindAppWindowByPid(HWND hWnd, LPARAM UNUSED(lParam)) { DWORD pid; (void)GetWindowThreadProcessId(hWnd, &pid); // (function always succeeds) if(pid == GetCurrentProcessId()) { hAppWindow = hWnd; return FALSE; // done } return TRUE; // keep calling } HWND wutil_AppWindow() { if(!hAppWindow) { // to avoid wasting time, FindAppWindowByPid returns FALSE after // finding the desired window, which causes EnumWindows to 'fail'. // we detect actual errors by checking GetLastError. WinScopedPreserveLastError s; SetLastError(0); (void)EnumWindows(FindAppWindowByPid, 0); // (see above) debug_assert(GetLastError() == 0); } return hAppWindow; } //----------------------------------------------------------------------------- static LibError wutil_Init() { InitLocks(); ForciblyLoadUser32Dll(); EnableLowFragmentationHeap(); ReadCommandLine(); GetDirectories(); DetectWindowsVersion(); ImportWow64Functions(); DetectWow64(); return INFO::OK; } static LibError wutil_Shutdown() { FreeCommandLine(); FreeUser32Dll(); ShutdownLocks(); FreeDirectories(); return INFO::OK; }