/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "precompiled.h" #include "lib/posix/posix.h" #if ARCH_IA32 # include "lib/sysdep/arch/ia32/ia32_asm.h" #endif #if !HAVE_C99_MATH float rintf(float f) { #if ARCH_IA32 return ia32_asm_rintf(f); #else return (float)(int)f; #endif } double rint(double d) { #if ARCH_IA32 return ia32_asm_rint(d); #else return (double)(int)d; #endif } float fminf(float a, float b) { #if ARCH_IA32 return ia32_asm_fminf(a, b); #else return (a < b)? a : b; #endif } float fmaxf(float a, float b) { #if ARCH_IA32 return ia32_asm_fmaxf(a, b); #else return (a > b)? a : b; #endif } size_t fpclassifyd(double d) { #if ARCH_IA32 return ia32_asm_fpclassifyd(d); #else // really sucky stub implementation; doesn't attempt to cover all cases. if(d != d) return FP_NAN; else return FP_NORMAL; #endif } size_t fpclassifyf(float f) { #if ARCH_IA32 return ia32_asm_fpclassifyf(f); #else const double d = (double)f; return fpclassifyd(d); #endif } #endif // #if !HAVE_C99_MATH #if EMULATE_WCSDUP wchar_t* wcsdup(const wchar_t* str) { const size_t num_chars = wcslen(str); wchar_t* dst = (wchar_t*)malloc((num_chars+1)*sizeof(wchar_t)); // note: wcsdup is required to use malloc if(!dst) return 0; wcscpy_s(dst, num_chars+1, str); return dst; } #endif #if EMULATE_WCSCASECMP int wcscasecmp (const wchar_t* s1, const wchar_t* s2) { wint_t a1, a2; if (s1 == s2) return 0; do { a1 = towlower(*s1++); a2 = towlower(*s2++); if (a1 == L'\0') break; } while (a1 == a2); return a1 - a2; } #endif