/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "lib/self_test.h" #include "lib/allocators/allocators.h" #include "lib/allocators/dynarray.h" #include "lib/byte_order.h" class TestAllocators : public CxxTest::TestSuite { public: void test_da() { DynArray da; // basic test of functionality (not really meaningful) TS_ASSERT_OK(da_alloc(&da, 1000)); TS_ASSERT_OK(da_set_size(&da, 1000)); TS_ASSERT_OK(da_set_prot(&da, PROT_NONE)); TS_ASSERT_OK(da_free(&da)); // test wrapping existing mem blocks for use with da_read u8 data[4] = { 0x12, 0x34, 0x56, 0x78 }; TS_ASSERT_OK(da_wrap_fixed(&da, data, sizeof(data))); u8 buf[4]; TS_ASSERT_OK(da_read(&da, buf, 4)); TS_ASSERT_EQUALS(read_le32(buf), (u32)0x78563412); // read correct value debug_SkipErrors(ERR::FAIL); TS_ASSERT(da_read(&da, buf, 1) < 0); // no more data left TS_ASSERT_EQUALS(debug_StopSkippingErrors(), (size_t)1); TS_ASSERT_OK(da_free(&da)); } void test_matrix() { // not much we can do here; allocate a matrix, write to it and // make sure it can be freed. // (note: can't check memory layout because "matrix" is int** - // array of pointers. the matrix interface doesn't guarantee // that data comes in row-major order after the row pointers) int** m = (int**)matrix_alloc(3, 3, sizeof(int)); m[0][0] = 1; m[0][1] = 2; m[1][0] = 3; m[2][2] = 4; matrix_free((void**)m); } };