if(CMAKE_SYSTEM_NAME MATCHES "Linux") include(GNUInstallDirs) install( FILES ${CMAKE_CURRENT_SOURCE_DIR}/ActorEditor.ico ${CMAKE_CURRENT_SOURCE_DIR}/ArchiveViewer.ico ${CMAKE_CURRENT_SOURCE_DIR}/FileConverter.ico ${CMAKE_CURRENT_SOURCE_DIR}/ScenarioEditor.ico DESTINATION ${CMAKE_INSTALL_DATADIR}/0ad/tools/ActorEditor/icons ) endif()